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Rovince_The_Great
On the edge of a quiet town stands a massive, decaying house—a structure forgotten by time and swallowed by legend. It groans with age, its windows warped by heat and haunted memories. One summer night, a group of teenagers—six friends bonded by rebellion, boredom, and secrets—gather in the house for what’s supposed to be a wild, parent-free weekend of music, booze, and confessions. But everything changes when they find it: a faded sheet of paper tucked in an old book. It’s titled “The Possess Game”, with a short chant and a warning scribbled beneath in smudged ink. Thinking it’s a joke, they speak the chant aloud: “Slash me, slash him, slash her, slash them, slash us.” The lights flicker. The air thickens. Something ancient wakes. That night, one of them is possessed. By dawn, they realize the truth: they’ve triggered a supernatural game bound by a curse centuries old. Each night, a new person is taken over—transformed into something violent, inhuman. Each morning, they wake with blood on their hands and no memory of what happened. The rules become clear, and cruel: No one can leave the house. Step outside and death follows instantly. The sun rises for only thirty minutes a day, casting the house in a false hope before night reclaims it. The game resets every evening, and with it, another possession. The only way out? Survive to the final dawn. But to survive… you must kill your friends. As the group unravels under fear and paranoia, alliances fracture, love is weaponized, and survival becomes blood sport. With each passing night, the line between human and monster blurs. One of them may already be working with the curse. One of them may be enjoying the game too much. They started the chant together. But only one will make it to the end.
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A dance with the pentarch kings.

In a kingdom ruled by kings barely out of boyhood but already steeped in blood and power, Royal Imperium Prestigia High is where monsters are crowned—and innocents are devoured. Five thrones. Five ruthless rulers. And thousands of noble-born students who’d kill for a chance to kneel at their feet. For most girls accepted into Prestigia, it’s the pinnacle of existence. The highest honor. The dream—a chance to brush shoulders with royalty, to earn the favor of the five ruling kings, and maybe, if they’re lucky, be claimed. They come draped in silk and perfume, eyes glittering with desperate hope, praying for a glance, a favor, a touch. They whisper the kings’ names like prayers and spend their days chasing their attention like moths to flame. They worship the kings like gods. They would die to be noticed. And some do. But Blazar Staray is not like the others. And she didn’t come here for love. Blazar Staray was born a nobody. Sold into slavery. Bought by a king. Raised as a weapon. Her orders are simple: infiltrate the elite academy, pose as a noble boy named Orion Spade, and assassinate the most powerful king among the five. Succeed, and she gets to live. Fail, and she dies the way all pawns do—forgotten. But the academy is nothing like she expected. Prestigia isn’t a school. It’s a warzone wrapped in silk and gold, where students wield magic like knives, royalty rules with claws and fangs, and the five kings—Dante, Kaelric, Vesper, Xeari, and Ryuzaki—treat life like a game they always win. One wrong look, one wrong word, and you're either sent to the dungeon cells… or executed. Blazar’s defiant presence doesn’t go unnoticed. Instead of fading into the background, she catches the attention of all five. They should have ignored her. They were supposed to. But now they’re circling her like predators, each with their own twisted interest. Some want to protect her. Some want to break her. Some might want more. To survive, Blazar must outwit predators who were born to rule, all while hiding her identity, her scars, and her past. But she didn’t come here to play their game. She came to end it. And if she has to burn this entire academy down to do it? So be it.
Cy_hello · 1.7k Views