In the fractured realm of Eldora, where gods once walked among mortals and ancient magic lingers in the very bones of the earth, a forgotten prophecy stirs. The Shards of Creation—relics of a time long forgotten—have awakened, calling champions to claim them.
As warlords, sorcerers, and forgotten horrors rise to claim the Shards, the land trembles on the brink of a war not seen since the First Age, when the gods themselves bled.
Kael Aranthor is no hero. A gutter-born thief with nothing to his name but his mother’s dying gift—a jagged black crystal, the Shard of Oblivion—he has spent his life running from the law, the gangs, and the nightmares that have haunted him since the night his mother died. But when the Shard awakens in his grasp, unraveling a nobleman into nothingness with a single touch, Kael becomes a fugitive.
But with each use something changes within him, he feels it, his dreams are replaced with visions of world stripped bare drowned in silence, where even the gods lie broken. Something stirs within the shard.