Cherreads

Tables and Additional Information

Dice

* Received upon Level Ups or Rank Up (Tier Up)

* Can be used as a form of Hard Currency ranging in different price points

* Receives in different amounts based on current Tier

* +100 Dice in Tier O

* +200 Dice in Tier I

* +400 Dice in Tier II

* +800 Dice in Tier III

* +1600 Dice in Tier IV

* +3200 Dice in Tier V

* +6400 Dice in Tier VI

* +12800 Dice in Tier VII

* +25600 Dice in Tier VIII

* +51200 Dice in Tier IX

* +124000 Dice in Tier X

* Varied in usage based on its colors

* is for Attribute Points (1 Dice gained every 1 level)

* is for Skill Points (1 Dice gained every 5 levels)

* is for Purity/Corruption Points (1 Dice gained every 10 levels)

* is for True Points (+1 increment in all material & immaterial) (1 Dice gained every 20 levels)

* is for Fame/Infamy Points

*

Tiered Items/Equipment

* Are classified to Blank and Alphabetically where Blank is rated as

* Tier A-E is considered as Items (Generally Basic Items and Material)

* Tier F-J is considered as Items (Generally Intermediate Items and Materials)

* Tier K-O is considered as Items (Generally Advanced Items and Materials)

* Tier P-T is considered as Items (Items and Materials found in various and and Monsters)

* Tier U-W is considered as Items (Items and Materials given by Gods or found in and Monsters)

* Tier X is considered as Items (Items and Materials found in cracks inside of the shards known as and Ancient Monsters)

* Tier Y is considered as Items (Items and Materials from dead corpses of Eon Beasts)

* Tier Z is considered as Items (Items and Materials from alive Eon Beasts and those weapkns that defeated it)

* Are graded in numbers of 0-10

* Grade 0 is Broken

* Grade 1 is Sub-Standard

* Grade 2 is Standard

* Grade 3 is Fine

* Grade 4 is Refined

* Grade 5 is Excellent

* Grade 6 is Exquisite

* Grade 7 is Superior

* Grade 8 is Perfect

* Grade 9 is True

* Grade 10 is Absolute

* Special Qualities exists to either enhance the wielder and are +1 or -1 upto the numerical of 10

* Modifiers exist to further enhance the item/equipment and examples may vary from both negative and positive

* There are objects that are CURSED and DIVINE that exists may only be used after being bounded by a contract or by vows

* Contracts exists to seal a deal to obtain truth or benefits but with either a cost or not, breaking a contract may lead to catastrophic damage or lost to the contractee

* Bounding with a |Contract| with a contractee may or may not have a limit such as a Temporary Bound which may last to a period of time, Contract Bound which may last until the specified condition, Blood Bound which may last until the Contractee dies, Hereditary Bound which may last until the first Contractee and may be passed to the next of the Bloodline, Soul Bound which may last until the Contractee's soul is destroyed and Eternal Bound which last for eternity and will stay beside the Contractee eevn if his/her soul is destroyed and karma has dissipated

* Vowing is a more cqsual approach to Contracts with breaking may lead to a much more lenient punishment than a Contract's punishment

Currency

* The Planelar Standard Is called Credits [CR]

* Has both Virtual and Physical forms

* Virtual is much more mobile but are worth less than Physical

* Physical Credits is worth TWICE than Virtual Credits

* W,Physical variant is divided and shaped into Small (Triangular) , Normal (Rounded) and Big (Squared)

* Types are the following:

* Pence = 0.01

* Cence = 0.05

* Tence = 0.25

* Copper = 1/5/10

* Silver = 100/500/1.0K

* Gold = 10.0K/50.0K/100.0K

* Platitum = 1.0M/5.0M/10.0M

* Crystal = 100.0M/500.0M/1.0B

Body Archetypes

* There all kinds of races that lived between Planes and Hubs

* Some are endowed with special attributes, body constitutions and unique features

* Can be trained to receive corresponding rewards of said feature

* But the Normal Stat Average is about 10.00 across all attributes

* In total of 1000 AP (Attribute Point) on a single attribute

Attributes

* There are 9 Major Attributes and other hidden sub-attributes and are constituted of decimals of ones and tens and whole numbers of hundreds and thousands

* Strength (ability to handle greater weight and inflict with greater power)

* Agility (ability to move faster and react quicker)

* Intelligence (ability to handle certain types of energy and faster recuperation of the resource)

* Perception (ability to see farther and realize status effects)

* Wisdom (ability to understand deep meanings and absorb certain knowledge and utilizing greater potential)

* Vitality (ability to recover faster from wounds and defend from foreign bodies)

* Constitution (ability to hold and store larger amounts of other resources)

* Willpower (ability to concentrate amidst distractions and defend from it)

* Endurance (ability to handle and sustain more damage than usual and recover stamina quicker)

Levels

* There are 13 grades available which are Tier I to Tier X (The last Three (3) are Aboriginal |None| Starter |Tier O| and Transcended |Above Tier X|

* Grades can be identified in the form of |Stars| which can be easily seen before the results for example

* Levels is divided into LV 1-10 is |Bottom-Class| LV 11-25 is |Low-Class| LV 26-50 is |Middle-Class| LV 51-75 is |High-Class| LV 76-99 is |Peak-Class| and LV 100 is |Top-Class|

* Tier I is Initiate (where most races are)

* Tier II is Journeyman (common adventurers and Squires)

* Tier III is Veteran (High class Mercs and Knights)

* Tier IV is Supreme (Heroes and Generals)

* Tier V is Legend (Chosens and Kings)

* Tier VI is Saint (Leaders of Institutions and Planelar Lords)

* Tier VII is Divine (Envoys and Planelar Kings)

* Tier VIII is Demi-God (Avatars and Planelar Emperor)

* Tier IX is God (Minor/Major Gods in existence)

* Tier X is Ascended (??? and Former Vanguard 1st Battalion Commander)

Purity

* All beings have a status entailing the purity of their current body condition ranging from -100.00 to +100.00 where 0 is normal and either higher or lower in the spectrum give you benefits accordingly to your body archetype and its corresponding body element

* Having above the normal threshold of body purity shows that you are somewhat purified in one way or another and may give the following benefits:

* +10 |Lighted One| Gives +100 AP in all attributes for participation

* +25 |Tempered Body| Gives 10% increased attributes (Stacks with other increases)

* +50 |Purified Body| Gives 25% increased attributes (Stacks with other increases) etc...

* +75 |Holy Body| Gives 40% increased attributes (Stacks with other increases) etc...

* +100 |Divine Body| Gives 70% increased attributes (Stacks with other increases) etc...

* Over 100 |Ascended Body| Gives (100% + X amount of levels about 100) increase of attributes etc...

* Note: Specified benefits aside, one will get a corresponding to their given purity state... </p><p>* Having below the normal threshold of body purity shows that you are somewhat corrupted in one was or another and may give the following: </p><p>* -10 |Blighted One| Gives +200 AP in all attributes + minimal mental/soul damage </p><p>* -25 |Shadowed Self| Gives 20% increased attributes + slight mental/soul damage </p><p>* -50 |Corrupted Body| Gives 40% increased attributes + minor mental/soul damage </p><p>* -75 |Rotting Self| Gives 75% increased attributes + major mental/soul damage </p><p>* -100 |Nearing Extinction| Gives 120% increased attributes + death of self </p><p>* Over 100 |Dark Matter Body| Gives (200% + 2*amount of levels above 100) + unknown varied mutation + body takeover </p><p>* Note: Corruption is deadly among all races, once afflicted report to the nearest medical station and receive cure to prevent spread </p><p>* Note: Corruption can be controlled as long as one can resist incoming mental/soul damage </p><p>Skills </p><p>* Are divided into categories namely <Skills> which are normal skills that can obtained through various means such as <Slash>, <Masteries> which are one's proficiency towards a related activity such as <1H Sword Mastery>, <Personal Skills> which is one's ability that one created for personal use after trial and error for instance is <Lone Knight Art - Germont's Knife>, <Unique Skills> which are skills that is unique to the user but some may be similar but its effects may vary such as <Pyrokinetic> and <Pyrosinetic> which are one entails as |Flame Constitution| and |Flame Attribution|, <Bloodline Skills> which are skills one can get through a bloodline which can both inborn and obtained but for the bloodlines that are obtained beware for incompatibleness but are shown as <Sword Saint Bloodline> |Sword Hail|, <Inherited Skills> which are skills that passed down from either a Master/Disciple relationship or a Family Heritage or Ancient Heritage such as <Heritage - Blitzkrieg>, and lastly are <Miracles> which are skills bestowed upon Gods to the user such <Providence> which is a unique skill given by Gods to a skilled profession. </p><p>Attack and Defense </p><p>* There various types of attacks and defense according to element ranging from Physical, Magical and Elemental </p><p>* Damage/Defense Table: </p><p>* Physical (P.Def & P.Att) balanced in nature against all other types of attacks or defense </p><p>* Magical (M.Def & M.Att) counteractive in nature and is versatile in many situations </p><p>- Fire > Earth > Water > Fire </p><p>- Light = Dark </p><p>* Elemental(E.Def & E.Att) powerful in many situations but is also weak against many types </p><p>- E.Att > P.Def / P.Att > E.Def </p><p>- Poison = Charm </p><p>- Magical = Elemental </p><p>* To avoid confusion, Physical defense and attack are considered anything that is material in nature (kinetic) Magical attack and defense are mostly from spells, runes and formations and with its equipment counterpart are there to enhance certain parameter, Elemental attack and defense are those mostly created by technology to be similar to magic </p><p>(More to be added to clear or add confusion accordingly to the story) </p></div></main></div></div><div class="Chapter_pagination__6GVL1"><button class="nu_btn Chapter_btn___l_Dd style_button__YObZG _fill" type="button"><span class="style_text__lTyT6 Chapter_btnTxt__QnjEZ db"><a href="/story/12601841005074405/33876950858653914">Next Chapter</a></span></button></div><div class="Chapter_more__dxh8A"><div class="Chapter_moreLayout__os9lU"><span>More Chapters</span><svg xmlns="http://www.w3.org/2000/svg" width="12" height="12" viewBox="0 0 60 60" class="styles_icon__2Q2Rr dib vam Chapter_moreArrow__hxCvm mt2 _no_color "><path d="M21 14.7c0 1 3 4.8 6.7 8.5l6.7 6.8-6.7 6.8C21.4 43.1 19.4 47 22.3 47 24.1 47 39 31.8 39 30c0-1.8-15-17-16.8-17-.6 0-1.2.8-1.2 1.7z"></path></svg></div></div><div 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+200 Dice in Tier I \r\n","appId":0,"userId":0,"paragraphId":"0be57b3f76c2728d6739a6fbbb8692c2","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"16748e096ef69b40c2031cc971828e8c","content":"* +400 Dice in Tier II\r\n","appId":0,"userId":0,"paragraphId":"16748e096ef69b40c2031cc971828e8c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e27e2fea0ddacc639a1cd749a108476c","content":"* +800 Dice in Tier III \r\n","appId":0,"userId":0,"paragraphId":"e27e2fea0ddacc639a1cd749a108476c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"09996299c5ef6c1fbcf2587894553e1d","content":"* +1600 Dice in Tier IV \r\n","appId":0,"userId":0,"paragraphId":"09996299c5ef6c1fbcf2587894553e1d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"160a360263977f4a45974eba6643e854","content":"* +3200 Dice in Tier V \r\n","appId":0,"userId":0,"paragraphId":"160a360263977f4a45974eba6643e854","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"cca06c71da2e7d81ad1716537ca798e7","content":"* +6400 Dice in Tier VI\r\n","appId":0,"userId":0,"paragraphId":"cca06c71da2e7d81ad1716537ca798e7","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4c55525f6ddaf65ca3552a3898175d9e","content":"* +12800 Dice in Tier VII \r\n","appId":0,"userId":0,"paragraphId":"4c55525f6ddaf65ca3552a3898175d9e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"8c4161c669d09b6d66e589cd97fa0894","content":"* +25600 Dice in Tier VIII \r\n","appId":0,"userId":0,"paragraphId":"8c4161c669d09b6d66e589cd97fa0894","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"be571d047fedf872633007ff540510ac","content":"* +51200 Dice in Tier IX \r\n","appId":0,"userId":0,"paragraphId":"be571d047fedf872633007ff540510ac","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"00bb55e8db37e100873a90c35f3f4a17","content":"* +124000 Dice in Tier X\r\n","appId":0,"userId":0,"paragraphId":"00bb55e8db37e100873a90c35f3f4a17","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a7898c48ac346fbf2988e261cdb03d8b","content":"* Varied in usage based on its colors\r\n","appId":0,"userId":0,"paragraphId":"a7898c48ac346fbf2988e261cdb03d8b","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"9e711ec35e71a5354bbdb5233e1693e9","content":"* \u003cWhite/Black Dice\u003e is for Attribute Points (1 Dice gained every 1 level)\r\n","appId":0,"userId":0,"paragraphId":"9e711ec35e71a5354bbdb5233e1693e9","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c4122f07145135555645da4d12a34b0f","content":"* \u003cWhite/Red Dice\u003e is for Skill Points (1 Dice gained every 5 levels)\r\n","appId":0,"userId":0,"paragraphId":"c4122f07145135555645da4d12a34b0f","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ad143c617fee4c71e4202786945dbc63","content":"* \u003cWhite/Blue Dice\u003e is for Purity/Corruption Points (1 Dice gained every 10 levels)\r\n","appId":0,"userId":0,"paragraphId":"ad143c617fee4c71e4202786945dbc63","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"eb07aded51359140075d10e16307bfc6","content":"* \u003cBlack/White Dice\u003e is for True Points (+1 increment in all material \u0026 immaterial) (1 Dice gained every 20 levels)\r\n","appId":0,"userId":0,"paragraphId":"eb07aded51359140075d10e16307bfc6","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"3a50985f6651700a4601197e6b70f324","content":"* \u003cBlack/Red Dice\u003e is for Fame/Infamy Points\r\n","appId":0,"userId":0,"paragraphId":"3a50985f6651700a4601197e6b70f324","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"020841c7ccea1b984cdabfa57613595f","content":"* \u003cBlack/Gold Dice is for Achievement Points (can be used for all sorts of miracles in the System Store)\r\n","appId":0,"userId":0,"paragraphId":"020841c7ccea1b984cdabfa57613595f","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"fb6fd783169e8da3fb413900c00891a8","content":"Tiered Items/Equipment\r\n","appId":0,"userId":0,"paragraphId":"fb6fd783169e8da3fb413900c00891a8","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"42be5ee5c130e906e07a09a36a426a92","content":"* Are classified to Blank and Alphabetically where Blank is rated as \u003cNormal\u003e\r\n","appId":0,"userId":0,"paragraphId":"42be5ee5c130e906e07a09a36a426a92","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"8272130b52ca3fa8339ca15193cbb085","content":"* Tier A-E is considered as \u003cLow-Class\u003e Items (Generally Basic Items and Material)\r\n","appId":0,"userId":0,"paragraphId":"8272130b52ca3fa8339ca15193cbb085","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"806e4abaff1944d88b25140a9f5c142c","content":"* Tier F-J is considered as \u003cMedium-Class\u003e Items (Generally Intermediate Items and Materials)\r\n","appId":0,"userId":0,"paragraphId":"806e4abaff1944d88b25140a9f5c142c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"44e210cadcb3cf4438d05af8ef88d400","content":"* Tier K-O is considered as \u003cHigh-Class\u003e Items (Generally Advanced Items and Materials)\r\n","appId":0,"userId":0,"paragraphId":"44e210cadcb3cf4438d05af8ef88d400","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"d016253ca5556931b0c557055d927f92","content":"* Tier P-T is considered as \u003cClassified-Class\u003e Items (Items and Materials found in various \u003cRuins\u003e and \u003cCracks\u003e and Monsters)\r\n","appId":0,"userId":0,"paragraphId":"d016253ca5556931b0c557055d927f92","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"73d6008b0559e135151d93e740568744","content":"* Tier U-W is considered as \u003cUnique-Class\u003e Items (Items and Materials given by Gods or found in \u003cAncient Locations\u003eand Monsters)\r\n","appId":0,"userId":0,"paragraphId":"73d6008b0559e135151d93e740568744","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"5935ef113bb29d6c750aa59e159ffaf0","content":"* Tier X is considered as \u003cArtifact-Class\u003e Items (Items and Materials found in cracks inside of the shards known as \u003cFragmented Era\u003e and Ancient Monsters)\r\n","appId":0,"userId":0,"paragraphId":"5935ef113bb29d6c750aa59e159ffaf0","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"985d30be234d681c7ca3d3eb237f6f88","content":"* Tier Y is considered as \u003cDivine-Class\u003e Items (Items and Materials from dead corpses of Eon Beasts)\r\n","appId":0,"userId":0,"paragraphId":"985d30be234d681c7ca3d3eb237f6f88","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0fe909158cc0c1ee49adb12d2cfefb6f","content":"* Tier Z is considered as \u003cGod-Class\u003e Items (Items and Materials from alive Eon Beasts and those weapkns that defeated it)\r\n","appId":0,"userId":0,"paragraphId":"0fe909158cc0c1ee49adb12d2cfefb6f","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c2e36a8286bdf69c90b2657801ca9555","content":"* Are graded in numbers of 0-10\r\n","appId":0,"userId":0,"paragraphId":"c2e36a8286bdf69c90b2657801ca9555","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"739e84bfd8fb5ae5bb09759ac34e77d6","content":"* Grade 0 is Broken\r\n","appId":0,"userId":0,"paragraphId":"739e84bfd8fb5ae5bb09759ac34e77d6","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"94f9eb01616534e9d3b67666b9613469","content":"* Grade 1 is Sub-Standard\r\n","appId":0,"userId":0,"paragraphId":"94f9eb01616534e9d3b67666b9613469","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"b652813322618ef2f53c50882a27db4a","content":"* Grade 2 is Standard\r\n","appId":0,"userId":0,"paragraphId":"b652813322618ef2f53c50882a27db4a","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0fa339d554e066f0e3eee7d4b8f357d4","content":"* Grade 3 is Fine\r\n","appId":0,"userId":0,"paragraphId":"0fa339d554e066f0e3eee7d4b8f357d4","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"182e9c500c529fdf4f38c34d8630124d","content":"* Grade 4 is Refined\r\n","appId":0,"userId":0,"paragraphId":"182e9c500c529fdf4f38c34d8630124d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c8e5ef9c5eaf63777b1347f2633352ea","content":"* Grade 5 is Excellent\r\n","appId":0,"userId":0,"paragraphId":"c8e5ef9c5eaf63777b1347f2633352ea","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"39abb55e37a3c8c494a4f002628ad89e","content":"* Grade 6 is Exquisite\r\n","appId":0,"userId":0,"paragraphId":"39abb55e37a3c8c494a4f002628ad89e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"1785f57e8d6a3f7b47eda06e89b1fc62","content":"* Grade 7 is Superior\r\n","appId":0,"userId":0,"paragraphId":"1785f57e8d6a3f7b47eda06e89b1fc62","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ccce3da9fdb11f07b1c94bc41e7b226f","content":"* Grade 8 is Perfect\r\n","appId":0,"userId":0,"paragraphId":"ccce3da9fdb11f07b1c94bc41e7b226f","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"95cccf00a1b77239c729b7156be0aa74","content":"* Grade 9 is True\r\n","appId":0,"userId":0,"paragraphId":"95cccf00a1b77239c729b7156be0aa74","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c6a3fc5b8d760f29d1d49cf6b32534c6","content":"* Grade 10 is Absolute\r\n","appId":0,"userId":0,"paragraphId":"c6a3fc5b8d760f29d1d49cf6b32534c6","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"fde21d9434760f95a35e73a697ad4046","content":"* Special Qualities exists to either enhance the wielder and are +1 or -1 upto the numerical of 10\r\n","appId":0,"userId":0,"paragraphId":"fde21d9434760f95a35e73a697ad4046","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"67346986056acbdfb613ea8e6d6249fd","content":"* Modifiers exist to further enhance the item/equipment and examples may vary from both negative and positive\r\n","appId":0,"userId":0,"paragraphId":"67346986056acbdfb613ea8e6d6249fd","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"7e23b508a6ef41d86a16c1374c74201a","content":"* There are objects that are CURSED and DIVINE that exists may only be used after being bounded by a contract or by vows\r\n","appId":0,"userId":0,"paragraphId":"7e23b508a6ef41d86a16c1374c74201a","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"02f10d23e1afa7f517eddbe583733c9e","content":"* Contracts exists to seal a deal to obtain truth or benefits but with either a cost or not, breaking a contract may lead to catastrophic damage or lost to the contractee\r\n","appId":0,"userId":0,"paragraphId":"02f10d23e1afa7f517eddbe583733c9e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e13489f5a6a9e811e96c8ae6ade7f5f4","content":"* Bounding with a |Contract| with a contractee may or may not have a limit such as a Temporary Bound which may last to a period of time, Contract Bound which may last until the specified condition, Blood Bound which may last until the Contractee dies, Hereditary Bound which may last until the first Contractee and may be passed to the next of the Bloodline, Soul Bound which may last until the Contractee's soul is destroyed and Eternal Bound which last for eternity and will stay beside the Contractee eevn if his/her soul is destroyed and karma has dissipated\r\n","appId":0,"userId":0,"paragraphId":"e13489f5a6a9e811e96c8ae6ade7f5f4","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"3d7ec368f907d0634f742a7879a41cdb","content":"* Vowing is a more cqsual approach to Contracts with breaking may lead to a much more lenient punishment than a Contract's punishment\r\n","appId":0,"userId":0,"paragraphId":"3d7ec368f907d0634f742a7879a41cdb","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"73d4a6fbc808c0d64e20443c1663af51","content":" Currency\r\n","appId":0,"userId":0,"paragraphId":"73d4a6fbc808c0d64e20443c1663af51","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"cf35791087bf5dfc4dc9be1df30d5293","content":"* The Planelar Standard Is called Credits [CR]\r\n","appId":0,"userId":0,"paragraphId":"cf35791087bf5dfc4dc9be1df30d5293","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e19f6010e989d6bdf7617901e5341ec1","content":"* Has both Virtual and Physical forms\r\n","appId":0,"userId":0,"paragraphId":"e19f6010e989d6bdf7617901e5341ec1","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"6bc0ea9399935bcdda957a3fd26b8879","content":"* Virtual is much more mobile but are worth less than Physical\r\n","appId":0,"userId":0,"paragraphId":"6bc0ea9399935bcdda957a3fd26b8879","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"6f7f75c947eb9e52286c32db63c362bb","content":"* Physical Credits is worth TWICE than Virtual Credits\r\n","appId":0,"userId":0,"paragraphId":"6f7f75c947eb9e52286c32db63c362bb","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e01b50ca9d5b88773b3d1f9e3bf4d569","content":"* W,Physical variant is divided and shaped into Small (Triangular) , Normal (Rounded) and Big (Squared)\r\n","appId":0,"userId":0,"paragraphId":"e01b50ca9d5b88773b3d1f9e3bf4d569","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"dd55481e469e2c9205998dab251224c9","content":"* Types are the following:\r\n","appId":0,"userId":0,"paragraphId":"dd55481e469e2c9205998dab251224c9","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a2b4470549135f0ebc133f0974671c1c","content":"* Pence = 0.01\r\n","appId":0,"userId":0,"paragraphId":"a2b4470549135f0ebc133f0974671c1c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"7f5d2499e235fa954837dc959ecc119e","content":"* Cence = 0.05\r\n","appId":0,"userId":0,"paragraphId":"7f5d2499e235fa954837dc959ecc119e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"257a3dbb9006b7dc7a6f94c3d37187b0","content":"* Tence = 0.25\r\n","appId":0,"userId":0,"paragraphId":"257a3dbb9006b7dc7a6f94c3d37187b0","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"2dd430713c593e4e51049a7a5a8c98e5","content":"* Copper = 1/5/10\r\n","appId":0,"userId":0,"paragraphId":"2dd430713c593e4e51049a7a5a8c98e5","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"dd5ecbdd888a14418f50a8e366cf37a7","content":"* Silver = 100/500/1.0K\r\n","appId":0,"userId":0,"paragraphId":"dd5ecbdd888a14418f50a8e366cf37a7","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"d37c98db543c54d4efdb831c181c4b60","content":"* Gold = 10.0K/50.0K/100.0K\r\n","appId":0,"userId":0,"paragraphId":"d37c98db543c54d4efdb831c181c4b60","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"188e108de257b25e01f8d23fb797f240","content":"* Platitum = 1.0M/5.0M/10.0M\r\n","appId":0,"userId":0,"paragraphId":"188e108de257b25e01f8d23fb797f240","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"2a9dc7109736b370db07754320dbb777","content":"* Crystal = 100.0M/500.0M/1.0B\r\n","appId":0,"userId":0,"paragraphId":"2a9dc7109736b370db07754320dbb777","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e99cea000a16c2fa7a29d640ec1269d4","content":"Body Archetypes\r\n","appId":0,"userId":0,"paragraphId":"e99cea000a16c2fa7a29d640ec1269d4","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ae7c6b1219ef2f8bfc386c4f817f144f","content":"* There all kinds of races that lived between Planes and Hubs\r\n","appId":0,"userId":0,"paragraphId":"ae7c6b1219ef2f8bfc386c4f817f144f","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"03d6ef8c266715183b5b1f060fb48c24","content":"* Some are endowed with special attributes, body constitutions and unique features\r\n","appId":0,"userId":0,"paragraphId":"03d6ef8c266715183b5b1f060fb48c24","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"709a17dd3015147efcedbfd23acdf3c8","content":"* Can be trained to receive corresponding rewards of said feature\r\n","appId":0,"userId":0,"paragraphId":"709a17dd3015147efcedbfd23acdf3c8","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"33fa6d044076e324356a7f2e4da407fb","content":"* But the Normal Stat Average is about 10.00 across all attributes\r\n","appId":0,"userId":0,"paragraphId":"33fa6d044076e324356a7f2e4da407fb","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"db54f388804fd85e3ff4f1899aa55451","content":"* In total of 1000 AP (Attribute Point) on a single attribute\r\n","appId":0,"userId":0,"paragraphId":"db54f388804fd85e3ff4f1899aa55451","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0da1a355cd18650fc3a1ea4fd0836809","content":"Attributes\r\n","appId":0,"userId":0,"paragraphId":"0da1a355cd18650fc3a1ea4fd0836809","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0e4b68a004d5db7409f41c21a4412e0c","content":"* There are 9 Major Attributes and other hidden sub-attributes and are constituted of decimals of ones and tens and whole numbers of hundreds and thousands\r\n","appId":0,"userId":0,"paragraphId":"0e4b68a004d5db7409f41c21a4412e0c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ad21bbcefc215345236b977d46b2ae6c","content":"* Strength (ability to handle greater weight and inflict with greater power)\r\n","appId":0,"userId":0,"paragraphId":"ad21bbcefc215345236b977d46b2ae6c","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ad99eb86394af6c5a5c3e6f240cb48b5","content":"* Agility (ability to move faster and react quicker)\r\n","appId":0,"userId":0,"paragraphId":"ad99eb86394af6c5a5c3e6f240cb48b5","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a852ec38d18ac215ed4f20a0ac981d4b","content":"* Intelligence (ability to handle certain types of energy and faster recuperation of the resource)\r\n","appId":0,"userId":0,"paragraphId":"a852ec38d18ac215ed4f20a0ac981d4b","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4ca7c0f5aa3f5ddd7d96441285b93288","content":"* Perception (ability to see farther and realize status effects)\r\n","appId":0,"userId":0,"paragraphId":"4ca7c0f5aa3f5ddd7d96441285b93288","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ab617d7880a942a5e72410d05cf024c6","content":"* Wisdom (ability to understand deep meanings and absorb certain knowledge and utilizing greater potential)\r\n","appId":0,"userId":0,"paragraphId":"ab617d7880a942a5e72410d05cf024c6","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4c888cbf77b4c4e2ccf41ea47b221c93","content":"* Vitality (ability to recover faster from wounds and defend from foreign bodies)\r\n","appId":0,"userId":0,"paragraphId":"4c888cbf77b4c4e2ccf41ea47b221c93","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"191b151126c5d1d4928a95284ce8dc24","content":"* Constitution (ability to hold and store larger amounts of other resources)\r\n","appId":0,"userId":0,"paragraphId":"191b151126c5d1d4928a95284ce8dc24","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c2c239a4fcdf110d7f2c98ef7f17a317","content":"* Willpower (ability to concentrate amidst distractions and defend from it)\r\n","appId":0,"userId":0,"paragraphId":"c2c239a4fcdf110d7f2c98ef7f17a317","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"5077b3a19f584e9960f2d9cb2f0a1eb5","content":"* Endurance (ability to handle and sustain more damage than usual and recover stamina quicker)\r\n","appId":0,"userId":0,"paragraphId":"5077b3a19f584e9960f2d9cb2f0a1eb5","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"2128cb380836d2192f0d91001887d624","content":"Levels\r\n","appId":0,"userId":0,"paragraphId":"2128cb380836d2192f0d91001887d624","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"97a0824d6d86ac8f30d3d11ddd8318d1","content":"* There are 13 grades available which are Tier I to Tier X (The last Three (3) are Aboriginal |None| Starter |Tier O| and Transcended |Above Tier X|\r\n","appId":0,"userId":0,"paragraphId":"97a0824d6d86ac8f30d3d11ddd8318d1","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"b6c86adf22e637a83120cdf59c2ab9f0","content":"* Grades can be identified in the form of |Stars| which can be easily seen before the results for example \u003cHigh-Class 3 Star\u003e\r\n","appId":0,"userId":0,"paragraphId":"b6c86adf22e637a83120cdf59c2ab9f0","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"538bbd2bd3758afaf3364331a10c55fa","content":"* Levels is divided into LV 1-10 is |Bottom-Class| LV 11-25 is |Low-Class| LV 26-50 is |Middle-Class| LV 51-75 is |High-Class| LV 76-99 is |Peak-Class| and LV 100 is |Top-Class|\r\n","appId":0,"userId":0,"paragraphId":"538bbd2bd3758afaf3364331a10c55fa","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"cd493fe51cef7877088fa832f5af7f47","content":"* Tier I is Initiate (where most races are)\r\n","appId":0,"userId":0,"paragraphId":"cd493fe51cef7877088fa832f5af7f47","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"cfe44e2bb22f21a44a4a3bdf92e1347d","content":"* Tier II is Journeyman (common adventurers and Squires)\r\n","appId":0,"userId":0,"paragraphId":"cfe44e2bb22f21a44a4a3bdf92e1347d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4388ec560c245a7feb9fbdc6ab24cd7a","content":"* Tier III is Veteran (High class Mercs and Knights)\r\n","appId":0,"userId":0,"paragraphId":"4388ec560c245a7feb9fbdc6ab24cd7a","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c6e1ec4e188ad69305e44cf722f4052d","content":"* Tier IV is Supreme (Heroes and Generals)\r\n","appId":0,"userId":0,"paragraphId":"c6e1ec4e188ad69305e44cf722f4052d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"8668a00a0d00f445f234154484eca001","content":"* Tier V is Legend (Chosens and Kings)\r\n","appId":0,"userId":0,"paragraphId":"8668a00a0d00f445f234154484eca001","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4e28ec56097af0630fe9b9d6f35cb208","content":"* Tier VI is Saint (Leaders of Institutions and Planelar Lords)\r\n","appId":0,"userId":0,"paragraphId":"4e28ec56097af0630fe9b9d6f35cb208","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"9acc72872641fc2cf33ee01c2fbff624","content":"* Tier VII is Divine (Envoys and Planelar Kings)\r\n","appId":0,"userId":0,"paragraphId":"9acc72872641fc2cf33ee01c2fbff624","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c53e8179200b66d8943d516d37bcfbd4","content":"* Tier VIII is Demi-God (Avatars and Planelar Emperor)\r\n","appId":0,"userId":0,"paragraphId":"c53e8179200b66d8943d516d37bcfbd4","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"3a3e670e71acd63782854b30fdd8eb14","content":"* Tier IX is God (Minor/Major Gods in existence)\r\n","appId":0,"userId":0,"paragraphId":"3a3e670e71acd63782854b30fdd8eb14","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"27b3d04779d262c2718722cf227cd098","content":"* Tier X is Ascended (??? and Former Vanguard 1st Battalion Commander)\r\n","appId":0,"userId":0,"paragraphId":"27b3d04779d262c2718722cf227cd098","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a34aa4488ba9851839d91f901d64996e","content":"Purity\r\n","appId":0,"userId":0,"paragraphId":"a34aa4488ba9851839d91f901d64996e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"8511248a215dccccb013eb12dc87dde3","content":"* All beings have a status entailing the purity of their current body condition ranging from -100.00 to +100.00 where 0 is normal and either higher or lower in the spectrum give you benefits accordingly to your body archetype and its corresponding body element\r\n","appId":0,"userId":0,"paragraphId":"8511248a215dccccb013eb12dc87dde3","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"3900fe4bd1235aa50ad01f53b6829819","content":"* Having above the normal threshold of body purity shows that you are somewhat purified in one way or another and may give the following benefits: \r\n","appId":0,"userId":0,"paragraphId":"3900fe4bd1235aa50ad01f53b6829819","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"6abbed4e0c0ffd52948b311ecc8ba201","content":"* +10 |Lighted One| Gives +100 AP in all attributes for participation\r\n","appId":0,"userId":0,"paragraphId":"6abbed4e0c0ffd52948b311ecc8ba201","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ca0b8268ee6075780f77cc0339d071b7","content":"* +25 |Tempered Body| Gives 10% increased attributes (Stacks with other increases)\r\n","appId":0,"userId":0,"paragraphId":"ca0b8268ee6075780f77cc0339d071b7","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ce17a0882701e24ad35463ab1d40ac25","content":"* +50 |Purified Body| Gives 25% increased attributes (Stacks with other increases) etc...\r\n","appId":0,"userId":0,"paragraphId":"ce17a0882701e24ad35463ab1d40ac25","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e1bd614f9ff977043ca8e0f9ce3d16c7","content":"* +75 |Holy Body| Gives 40% increased attributes (Stacks with other increases) etc...\r\n","appId":0,"userId":0,"paragraphId":"e1bd614f9ff977043ca8e0f9ce3d16c7","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"6992ffb99a740277af227e806519028e","content":"* +100 |Divine Body| Gives 70% increased attributes (Stacks with other increases) etc...\r\n","appId":0,"userId":0,"paragraphId":"6992ffb99a740277af227e806519028e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e7c31ea53075b46a1160ad448e5e4d11","content":"* Over 100 |Ascended Body| Gives (100% + X amount of levels about 100) increase of attributes etc...\r\n","appId":0,"userId":0,"paragraphId":"e7c31ea53075b46a1160ad448e5e4d11","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c367346709d995e8c582ded6a3e95047","content":"* Note: Specified benefits aside, one will get a \u003cTitle\u003e corresponding to their given purity state...\r\n","appId":0,"userId":0,"paragraphId":"c367346709d995e8c582ded6a3e95047","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ab9ea89aaeaeb72c9cf817ca84744ff1","content":"* Having below the normal threshold of body purity shows that you are somewhat corrupted in one was or another and may give the following:\r\n","appId":0,"userId":0,"paragraphId":"ab9ea89aaeaeb72c9cf817ca84744ff1","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0433f423a0d9c74f6431d6b1ea453377","content":"* -10 |Blighted One| Gives +200 AP in all attributes + minimal mental/soul damage\r\n","appId":0,"userId":0,"paragraphId":"0433f423a0d9c74f6431d6b1ea453377","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"2a33c22abaf2a1c0756056ca55739a7a","content":"* -25 |Shadowed Self| Gives 20% increased attributes + slight mental/soul damage\r\n","appId":0,"userId":0,"paragraphId":"2a33c22abaf2a1c0756056ca55739a7a","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"0081b7b10e488a3032f836f6c07863c9","content":"* -50 |Corrupted Body| Gives 40% increased attributes + minor mental/soul damage\r\n","appId":0,"userId":0,"paragraphId":"0081b7b10e488a3032f836f6c07863c9","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"f816286a1af8124b4d272b23850ba990","content":"* -75 |Rotting Self| Gives 75% increased attributes + major mental/soul damage\r\n","appId":0,"userId":0,"paragraphId":"f816286a1af8124b4d272b23850ba990","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"eafaac6b615d6df2ba879395e828fbbf","content":"* -100 |Nearing Extinction| Gives 120% increased attributes + death of self\r\n","appId":0,"userId":0,"paragraphId":"eafaac6b615d6df2ba879395e828fbbf","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"62a2f6839d83d9d0c77ca54b7febbb19","content":"* Over 100 |Dark Matter Body| Gives (200% + 2*amount of levels above 100) + unknown varied mutation + body takeover\r\n","appId":0,"userId":0,"paragraphId":"62a2f6839d83d9d0c77ca54b7febbb19","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"cdc283950dc6df771980dedc87c6560e","content":"* Note: Corruption is deadly among all races, once afflicted report to the nearest medical station and receive cure to prevent spread\r\n","appId":0,"userId":0,"paragraphId":"cdc283950dc6df771980dedc87c6560e","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"b103c36799b1eda26f12de4da94b567a","content":"* Note: Corruption can be controlled as long as one can resist incoming mental/soul damage\r\n","appId":0,"userId":0,"paragraphId":"b103c36799b1eda26f12de4da94b567a","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e82765009176e442226ee59bbe064ff6","content":"Skills\r\n","appId":0,"userId":0,"paragraphId":"e82765009176e442226ee59bbe064ff6","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"072f4e680f17f63280ce5f598a9c0e45","content":"* Are divided into categories namely \u003cSkills\u003e which are normal skills that can obtained through various means such as \u003cSlash\u003e, \u003cMasteries\u003e which are one's proficiency towards a related activity such as \u003c1H Sword Mastery\u003e, \u003cPersonal Skills\u003e which is one's ability that one created for personal use after trial and error for instance is \u003cLone Knight Art - Germont's Knife\u003e, \u003cUnique Skills\u003e which are skills that is unique to the user but some may be similar but its effects may vary such as \u003cPyrokinetic\u003e and \u003cPyrosinetic\u003e which are one entails as |Flame Constitution| and |Flame Attribution|, \u003cBloodline Skills\u003e which are skills one can get through a bloodline which can both inborn and obtained but for the bloodlines that are obtained beware for incompatibleness but are shown as \u003cSword Saint Bloodline\u003e |Sword Hail|, \u003cInherited Skills\u003e which are skills that passed down from either a Master/Disciple relationship or a Family Heritage or Ancient Heritage such as \u003cHeritage - Blitzkrieg\u003e, and lastly are \u003cMiracles\u003e which are skills bestowed upon Gods to the user such \u003cProvidence\u003e which is a unique skill given by Gods to a skilled profession.\r\n","appId":0,"userId":0,"paragraphId":"072f4e680f17f63280ce5f598a9c0e45","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"75d51e3b10769d7e8634de41a15a317d","content":"Attack and Defense\r\n","appId":0,"userId":0,"paragraphId":"75d51e3b10769d7e8634de41a15a317d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"df3aa2e714aab0281dc3a67dc4f260f9","content":"* There various types of attacks and defense according to element ranging from Physical, Magical and Elemental\r\n","appId":0,"userId":0,"paragraphId":"df3aa2e714aab0281dc3a67dc4f260f9","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"48f8c04bf46c4f2319ac98b3a5dca02d","content":"* Damage/Defense Table:\r\n","appId":0,"userId":0,"paragraphId":"48f8c04bf46c4f2319ac98b3a5dca02d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a89b0276642b44688fcd9218e217b012","content":"* Physical (P.Def \u0026 P.Att) balanced in nature against all other types of attacks or defense\r\n","appId":0,"userId":0,"paragraphId":"a89b0276642b44688fcd9218e217b012","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"e709829e1dd20b3ef8c878398f8d80e2","content":"* Magical (M.Def \u0026 M.Att) counteractive in nature and is versatile in many situations\r\n","appId":0,"userId":0,"paragraphId":"e709829e1dd20b3ef8c878398f8d80e2","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"b7c69c0d59118a433cb2357030753aba","content":"- Fire \u003e Earth \u003e Water \u003e Fire\r\n","appId":0,"userId":0,"paragraphId":"b7c69c0d59118a433cb2357030753aba","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"a35baee8d6be99548fa883917d6656c1","content":"- Light = Dark\r\n","appId":0,"userId":0,"paragraphId":"a35baee8d6be99548fa883917d6656c1","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"4963f0b31a3b357ca925df16918b04ae","content":"* Elemental(E.Def \u0026 E.Att) powerful in many situations but is also weak against many types\r\n","appId":0,"userId":0,"paragraphId":"4963f0b31a3b357ca925df16918b04ae","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ed82a69d2043fd12e8ed3958b5cd3f20","content":"- E.Att \u003e P.Def / P.Att \u003e E.Def\r\n","appId":0,"userId":0,"paragraphId":"ed82a69d2043fd12e8ed3958b5cd3f20","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"d4b3f07a409be621ad8131efa03314db","content":"- Poison = Charm \r\n","appId":0,"userId":0,"paragraphId":"d4b3f07a409be621ad8131efa03314db","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"c66eef5ba1d2f30d72f9f6a06ef8e4f2","content":"- Magical = Elemental\r\n","appId":0,"userId":0,"paragraphId":"c66eef5ba1d2f30d72f9f6a06ef8e4f2","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"ee6833f8c141ab490b42d26df20145f9","content":"* To avoid confusion, Physical defense and attack are considered anything that is material in nature (kinetic) Magical attack and defense are mostly from spells, runes and formations and with its equipment counterpart are there to enhance certain parameter, Elemental attack and defense are those mostly created by technology to be similar to magic\r\n","appId":0,"userId":0,"paragraphId":"ee6833f8c141ab490b42d26df20145f9","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null},{"contentId":"56b85405841f1f75da782ee9741e181d","content":"(More to be added to clear or add confusion accordingly to the story)\r\n","appId":0,"userId":0,"paragraphId":"56b85405841f1f75da782ee9741e181d","likeAmount":0,"contentAmount":0,"userName":null,"UUT":null,"isLiked":null}]},"relatedChapter":[{"chapterId":"33876950858653914","chapterName":"Prologue","chapterIndex":1,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2018-12-31 16:02:52","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546243372000,"preChapterId":"33829275916361026","nextChapterId":"33876956210586546","contents":null},{"chapterId":"33876956210586546","chapterName":"Aftermath","chapterIndex":2,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2018-12-31 16:04:02","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546243442000,"preChapterId":"33876950858653914","nextChapterId":"33876962384602039","contents":null},{"chapterId":"33876962384602039","chapterName":"Choices","chapterIndex":3,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2018-12-31 16:04:14","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546243454000,"preChapterId":"33876956210586546","nextChapterId":"33867239115510609","contents":null},{"chapterId":"33867239115510609","chapterName":"New World","chapterIndex":4,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2018-12-31 16:05:32","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546243532000,"preChapterId":"33876962384602039","nextChapterId":"33879541512464828","contents":null},{"chapterId":"33879541512464828","chapterName":"Status","chapterIndex":5,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2019-01-01 19:34:04","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546342444000,"preChapterId":"33867239115510609","nextChapterId":"33902877143516518","contents":null},{"chapterId":"33902877143516518","chapterName":"Journey","chapterIndex":6,"vipStatus":null,"isVip":null,"isAuth":null,"publishTimeFormat":"2019-01-02 16:48:48","chapterLevel":null,"userLevel":null,"canUnlock":null,"noArchive":null,"publishTime":1546418928000,"preChapterId":"33879541512464828","nextChapterId":"33902884676485768","contents":null}],"machineTrans":null,"membershipStatus":null,"relatedBook":[{"bookId":"32439407908003205","bookName":"Eclipse Arena: This SSS-Ranked Player Just Wants To Win","authorName":"Fortune_Jay","authorId":"19132325105477301","description":"Ace and Mia live for gaming—strategy, competition, the thrill of the win. But when they, along with tens of thousands of players, log into the early-access to the hottest game 'Eclipse Arena', they wake up in a terrifying reality: the game is no longer virtual.\n\nEvery time a solar eclipse darkens the sky, they are forced into deadly battles—tests of skill, strength, and survival. The rules are simple: play, win, or be eliminated. And in 'Eclipse Arena', elimination means death.\n\nAs Ace and Mia fight their way through increasingly brutal challenges, they realize there’s more to this twisted game than meets the eye. Who created it? Why are they trapped? And most importantly—can they escape before the next eclipse arrives?\n\nBecause in this game, losing isn't an option. \n\nIt's kill… or survive while you can.","pvNum":2715,"bookType":0,"checkLevel":15,"categoryType":5,"categoryId":70008,"categoryName":"Games","coverId":1744501117624,"chapterCnt":11,"firstChapterId":"87095978032681876","lastChapterId":"87292162877736835","lastChapterName":"Come Crawling For Protection","lastChapterTime":1745231698000},{"bookId":"31619507808270405","bookName":"Virtual Realm: My Venom Can Slay Gods","authorName":"Cosine1224","authorId":"31628601900497901","description":"“Oracle” – A groundbreaking game emerges, silently transforming the world. When the game’s powers can manifest in reality, does it inspire excitement or instill fear?\n\nEthan Carter, an ordinary office worker, falls victim to food poisoning after accidentally consuming expired groceries. However, upon logging into \"Oracle,\" he unexpectedly acquires a unique ability known as the \"Venom Source.\" Turning his misfortune into a blessing, Ethan embarks on an extraordinary journey to the pinnacle of power.","pvNum":353694,"bookType":0,"checkLevel":15,"categoryType":5,"categoryId":70008,"categoryName":"Games","coverId":1736610101976,"chapterCnt":97,"firstChapterId":"84904823694096527","lastChapterId":"87270261363106909","lastChapterName":"Celestial Bloom","lastChapterTime":1745204023000},{"bookId":"32510650708192905","bookName":"The Fourth Disaster","authorName":"ZZZ85","authorId":"26650634806573501","description":"Kael Renar, a 28-year-old software engineer from Earth, is isekai’d to Eryndor, a massive planet ten times larger than Earth, with 70% ocean and teeming with monsters and magical beasts. After surviving two weeks, Kael activates a mysterious System that allows him to summon players from Earth, dubbed the \"Fourth Disaster,\" who treat Eryndor as a VRMMORPG. 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