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Chapter 249 - Chapter 229: Immortal Level Fire Spark: Dragon!

Playing games is all about fun; that's the most important thing. Depth, art, educational value, emotional impact, open-world sandboxes, and the like are all secondary bonus points.

If it doesn't bring joy, then it's definitely a flop.

"The last hospital scenario was pretty good, could work as a TV script, but it wasn't much fun to play because even when you solve the puzzle, you don't defeat the enemy. Instead, you feel their overwhelming power. Can humans even defeat these things?"

"Also, you guys make the Game too slow, the most critical thing is the production speed, it's too slow, too short! There's too little content; it can only become an idle game."

"As long as there's enough content, a crappy script isn't really a problem."

After a flurry of such guidance, I felt good, really good.

This is the joy of being a keyboard warrior, dispensing advice far and wide!

The simple survey ended with a flash of light.

[Thank you for participating in this survey, game points +100.]

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