Origin: Demon (Drop-In)
Age/Gender: 18/Male
Location: Kamado Mountain
Time: You have now arrived the day that Tanjiro's family is to be killed and Giyu takes a chance on the Kamado siblings.
Perks:
Vivid World (Free):
The world of demon slayer may be extremely dangerous, but it is just as beautiful. Should you wish to, you can bring the art of Demon Slayer into other worlds and even allow people to see the elements that seem to appear when using breathing styles. This also gives you the ability to have music that is thematically appropriate for the situation at any time.
Food Is Food (Free):
As a Jumper it is possible that you have done things that others would consider disgusting or immoral, and maybe you felt bad about them, but fear not, for those days are now over. You have no trouble eating living beings, corpses, or anything. Not only will it not taste revolting, but you won't feel bad about it if you don't want to.
Eating Healthy (-100 CP):
Just like any demon you can get stronger by eating the flesh and blood of living beings. This only applies to those that are living but you can survive on corpses if needed, however you will only gain strength from those that are fresh. The increase is small for an individual, and even smaller for animals, but higher quality flesh will count as multiple meals in one, and who knows, in a few decades or centuries you might be able to rival the upper moons. So long as you continue to eat, the stronger you can get, slow and steady wins the race.
A Warming Light (-100 CP):
Just because you have to go or your friends pass away, does not mean that your bonds are broken. Whenever you befriend someone, which comes quite easily, you can truly make a connection with them, a lifelong bond and companionship that is only heard of in fairytales. Any relationship that you have, any friendships or love that you create, will never weaken, even after journeying through countless worlds and struggles, the lightness and warmth that these connections give you will never fade even in the slightest, for all of eternity, and not just for you, but for them as well.
Pretty As A Picture (-100 CP):
The designs of the various characters are vast and different, and you are no exception. With this you are now at least a 9/10 and at the beginning of every jump you can have your hair or eye color changed should you wish, even to exotic colors. No one will question it, though you could also allow the rest of the world to have unique hair and eyes if you wish for a more colorful world.
Train the Slayer (-100 CP):
It wouldn't do to not have the basics down when out on a mission to hunt for demons. Notably, you have been trained to fight during the night and expect to be attacked at any angle at any time, which means it will be a cold day in the infinity castle when you're truly caught off guard. This also comes with a basic understanding of how to use a katana, how to maintain it, and the traditional customs for carrying them.
To The Last Breath (-200 CP):
Say what you will, but the most dedicated demon slayers have something that drives them forward more than others. This gives you the unbreakable willpower to continue on even if everyone else would be driven to despair, remaining calm in the face of a superior enemy, allowing you to push through and make the hard decisions, you would even be able to continue fighting with a fist through your gut, so long as it doesn't instantly kill you.
Grew Up In The Wilds (-200 CP):
You were raised in the mountains, maybe even by wild animals that accepted you as one of their own (or you bought this perk), but in either case you are now more adaptable than others would normally be. Your body is more resistant to poison, you are very flexible, and you have an aura that allows you to understand and command normal animals, easily able to join the pack or become the leader.
Born Better (-200 CP):
The main cast aren't the only ones that have been blessed with an enhanced version of one of the five senses, as seen with Tengen Uzui, and now you. You may choose one of your five senses to enhance, not just in the regular way, but also in a unique one, such as Tanjiro's opening threads, Inosuke's gaze feeling, or even Genya's demon eating taste. You may choose how this manifests. (Sight)
Demon Blood Art (-200 CP)[Demons get one for free. Discount to Demons]: Every demon has a blood art that is unique to them, usually from eating enough humans, but they can be developed in other ways. No matter what it is, it can be strengthened by eating humans or training, though the former is faster. The stronger you get, the stronger it will get, or it can instead branch out to have additional or supporting abilities, but they will always follow a theme. All demon blood arts must somehow involve your blood or flesh in some way, whether it be turning it into an element like ice or shockwaves, an instrument or weapon, or something more exotic, they can be very creative and diverse.
(Blood Demon Arts: Blood Absorption/Blood Poison)
Breathing Style (-200 CP):
The bread and butter of a demon slayer, the breathing techniques. You may choose any breathing style you like for any level or you can create your own on the same level as described, they don't need to be for swords either, and note that all the higher levels can be reached by training. Post-jump you don't need to breathe in order to use them if you do not require air to survive.
Tsuguko: Now your proficiency is much higher, not only are you naturally stronger in all respects, but you have mastered Total Concentration: Constant! The difference between using the breathing technique constantly, every second of every day, even when asleep, and not is like night and day. Your physical abilities are many times greater than they would be otherwise, granting stamina that could let you train for days on end and increased lung capacity. This also comes with greater refinement of your technique to the point where, as the name suggests, you could be the apprentice or successor of a Hashira, and maybe you are.
My Kin (-200 CP):
Just like Muzan did, you too can now change the normal into the monstrous. Specifically, when you give something your blood, you can change them into your own species with all natural powers, advantages and weaknesses. This counts for any of your alt-forms or species, but it only changes them into the species, it does not give them any extra perks or abilities that the alt-form would not have naturally by itself.
Demon King (-300 CP):
It appears that Muzan is not the only one to go through the procedure, or maybe you're just a freak accident? Nonetheless, you find yourself with powers similar to Muzan himself. You are able to manipulate your own biology in any way that you want, even playing around with it so that you have additional organs and brains to fight and think at a level that humans shouldn't be able to compete with, not to mention creating abominations and extra flesh extensions from your small body, but you aren't human anymore so don't worry about where it comes from. This also lets you give commands to your own flesh, like giving it conditions that, if met, can kill someone you've shared your blood with.
Blessed by the Sun God: I don't know how you got this, but you've done what other demons can only dream of doing, you've conquered the sun. No longer will the sun be a deadly curse for you nor will wisteria be a poison, and as an added bonus your skin won't seem an unhealthy color, as you can easily pass for a human, being completely undetectable as anything else but an ordinary human no matter what magic, super senses or technology scans you. Post-jump this will take away the weaknesses of any species you have as an alt form, so vampires won't burn under the sun, werewolves won't be killed by silver, kryptonians won't be affected by kryptonite or red suns, etc.
Wisteria Body (-400 CP):
What have you done to yourself? You've somehow infused every part of yourself with wisteria, something that is poisonous to demons, even the upper ranks. Your very blood would cause any demon that touches it to melt, your breath keeping the average demons away. Post-jump this can affect any demonic or evil creature, and if you are a demon taking this, it will instead count to any holy or orderly creatures. You may also turn this effect off if you are attempting to give blood transfusions and you don't need to worry about your blood causing negative effects on the person you're giving said blood to.
Talent and Muscles (-400 CP):
Much like a certain Hashira you have a special constitution, your muscles being around eight times more dense than normal, giving you a significant increase in both strength and endurance without looking any different. Not only this, but you have a talent for breathing and fighting techniques, able to learn and train up about 5 times faster than you normally would.
Demon Slayer Mark (-600 CP):
You have gained the symbol that proves that you really have reached the peak of demon slaying, the Demon Slayer Mark. This tattoo-like mark can appear anywhere on your body and will resemble the breathing style you practice(Or represents you if you don't have a breathing style). This comes with quite a few abilities, the first and most prominent being a boost in your physical abilities and reaction speed, multiplying them to the point that you can go toe to toe with upper moons. The second is the Red Blade, you can cause the blade of your weapons to burn scarlet, making it so they gain increased sharpness and slow down any regeneration so that wounds would take several times longer and more energy to heal. The third is the Transparent World, allowing you to perceive other living beings as if they were transparent, only being able to see the inner workings of their bodies. Most notably, users are able to perceive the flow of blood, breathing, muscular contractions and joint movements of the creature they are looking at allowing you to predict their moves. The Transparent World can also erase one's presence from the battlefield, making their battle spirit, intent or emotions completely undetectable. Finally, the marks themselves increase your talent and skill when it comes to breathing and fighting techniques, allowing you to use them at a higher level than you normally would be able to. And as you're buying this with CP, they will not shorten your lifespan.
Blessed by the Sun God: You did not awaken with the Demon Slayer Mark, you were born with it. Ever since you were young you have been stronger than most, and you only grew stronger over time. Because the mark is so deeply engraved into your body, it has undergone a change from the normal version, making you even stronger than it would make others along with a great increase in talent. Your Transparent World has gotten to the point where you can see individual blood vessels and sickness in people while also slowing the world down even more along with your thought processing being even faster. Most importantly, your Red Blade is much more potent, not only causing wounds to heal at a snail's pace for those with extremely fast regeneration and taking even more energy, but the wounds will continue to burn long after they have been healed, which will always leave nasty scars. Finally, those you train with will slowly be able to awaken their own marks, though only the first version. You can turn this passive effect off if you want.
Worthy Creation (-600 CP):
You are not just a swordsmith, you are a master swordsmith! You have obtained the skills to create extraordinary weapons, one's sharp enough to cut the demon king, durable enough to take hits from upper moons, and resilient enough to last through time itself, never losing their edge even after centuries of neglect. When you make a weapon, you can bring it to the peak of what a mortal can create.
Blessed by the Sun God: You are no ordinary smith, you are someone that can creates legendary weapons. You are no longer limited to merely making swords, your talents spread out into any type of weapon, even more modern ones. You could even make moving puppets that can match skilled warriors such as Hashira should you have time to study fighting styles and have the right materials, all the while doing it in a tiny fraction of the amount of time it would take other supposed "Master smiths". And should you dedicate yourself to making a weapon for a single purpose, to be used for one specific goal and nothing else, the resulting weapon would far exceed what you should even be capable of making. The narrower the goal, the greater the result, such as a sword meant to kill only demons vs a sword meant to kill one specific demon, the former would be better in general, but the latter would far outclass the other against the specific demon. One day you may even be able to give your weapons the abilities of your perks.
Blessed by the Sun God (-600 CP):
You are special, someone who seems as if they've been blessed by the gods themselves. No matter how much others train, they will always reach their limit, but you don't have one. So long as you put in the same amount of effort, you will always see results, not only for your body and mind, but also for all your powers, perks and techniques, there is no limit to how strong you can become or how refined your skills can be, you will always be able to train and expand on them. As an added bonus, anyone that fights or trains with you will also continuously grow without limit, albeit slowly. The longer they are around you the faster this growth will be, after all, it can get lonely at the top. You can turn this passive growth effect off if you want. Capstone Booster.
Items: (+400 CP)
Never Indecent (Free):
Something that demons never have trouble with is clothing. These clothes are somehow tied to you, making it so that when they are destroyed, they will regenerate at the same rate that you will, making sure that you'll never be naked in a fight. This cannot be imported into armors, only clothes, though it does make them extremely stylish.
Fresh Food (-100 CP):
Sometimes you don't want to kill people just to sate your hunger, so here, have this. This is a box that contains fresh meat, don't ask where it came from or if it is even human, just know that it will sate your hunger for a good few days, but it will only slightly increase your power. It will restock daily.
Hyottoko Mask (-100 CP):
It is dangerous for you to go out without hiding your face, so take this. This mask, which usually has a unique design, can fully hide your identity should you wish it to, when wearing this even your best friends would not be able to recognize you. You may choose its design.
Wisteria Seeds (-100 CP):
You now have a small pouch filled to the brim with small seeds, and these are no ordinary seeds, these will grow Wisteria trees, the very same that is poisonous to demons. When planted, these seeds will become fully grown trees within two months, and the bag will always refill itself after being emptied. Post-jump it works with the same effectiveness on any demon.
Funding (-100 CP):
What is possibly the most important thing in the world? Money, of course. You shouldn't need to worry about having to live on the streets or trying to rise in rank in the Demon Slayer Corps anymore now that you get ten million yen per year. ($670,000)
Nichirin Blade (-100 CP):
The trademark weapon of a demon slayer, the Nichirin sword, also known as the "Color Changing Katanas". This weapon is made of Scarlet Iron Sand and Scarlet ore, a material that is bathed in and absorbs sunlight all year round, giving it the ability to kill demons should they be decapitated. As the name suggests, the weapon will change into a color that represents you or your fighting style. This does not have to be a sword, but must be a bladed melee weapon.
Homemade Recipe (-200 CP):
Some find that fighting with swords isn't for them, whether they be incapable or simply find other ways more enjoyable. What you have here is a special case/sheath for your weapon that contains many different kinds of poisons, allowing you to switch between them by resheathing your weapon. It has an opening at the bottom that will allow you to replace the poisons if you want to add or take any out.
The Manual (-200 CP):
This is a rather special book that you have in your possession. This is a training manual, but it seems to have a never ending amount of pages, with only a few being filled in at the beginning. This book can copy any systems of magic or fighting styles that you demonstrate in front of it allowing other people to learn them should they read from this book. It does not work for specific abilities, only the systems or style that is most compatible, though talent and potential will determine training speed and how far they can take it. This automatically comes with one or two low-level breathing styles.
Smithing House (-200 CP):
This is a little shack out in the middle of nowhere, but it is your little shack in the middle of nowhere. This small house is both a place for you to live and a place for you to work, having a fully functioning smithy and workshop inside of it, always equipped with the tools you need to finish the project you are working on. This can be attached to your warehouse or inserted into the world at the beginning of every jump.
A Past Memory (-200 CP):
Well isn't this something special, you have an object that is a remnant from your human days. This can be anything, a flute, an earring, or maybe even a weapon, regardless, it holds sentimental value to you. You'll find that when you have it on you, your mind becomes clear, calm, and impervious to any attempt to read, control, or manipulate it in any way. Perhaps an old loved one or friend is looking out for you on the other side?
Hidden Home (-300 CP):
Everyone needs a home to feel safe, even demons, and now you have your very own place here you can be left alone. This is your very own dimension, a small one to be sure, despite seeming to be endless, but your own dimension nonetheless. This can be designed in any way that you want, from a complex castle to simple but vast fields of grass, anything you decide at the beginning of every jump. This can be accessed by simply opening any door and can be left by wishing it, exiting from the same door you went in from or from the door of any property you own. Post-jump it will continue to grow bigger with every new world you visit, perhaps in a couple dozen jumps you may have your very own planet.
Fox Mask (-400 CP):
This is a warding mask that was handcrafted in order for the wearers to be protected by harm, as there is a protective spell built into it. Unlike the originals that did not work as intended, this one will be sure to take some of the damage for you, even if it is not to your face. This mask will soak up a quarter of your damage, and will fully break should you be dealt a fatal strike to leave you on death's door, but alive. Should it fully break, it will return to you in one week.
Sunlight Mountain (-400 CP):
Usually this would be the mountain that the swordsmiths get their precious ore from, but you appear to have an identical one that is filled to the brim with the various minerals. Not only does this reset every jump, but it only seems to get bigger as it will randomly adopt unique metals from any jumps you go to, but which ones it gains is random. This can be put into a separate dimension connected to your warehouse after this jump or you may import it somewhere in future worlds.
Haori and Hanafuda (-400 CP):
No one can say that demon slayers don't have style. What you have here is a Haori that has been tailored just for you in a style of your design, and it is surprisingly tough for only being fabric, scaling to half of your own durability. Meanwhile, the Hanafuda earrings carry a similar surprise: they act as a warning. The stronger you get, the greater the intimidation factor of these earrings are, and should you nearly kill someone and they escape, the mere memory of you would frighten them for the rest of their existence.
House of Flowers (-400 CP):
This compound is a small mansion that is well hidden from any prying eyes, even those that would normally see people running on top of the fence over and over again. This place can function as a small hospital and laboratory, being equipped with a few workers that will gladly take up care of anyone that you bring in for treatment. Anyone brought here will find their recovery time being many times faster than it would normally be and may even come out better than they were before being injured.
Demon Serum (-600 CP):
This is the drug that was created between the combination of knowledge of a demon and a hashira. Should you manage to inject a demon with this miraculous drug, said demon will start to transform back into a human, losing their powers but also their weakness to sunlight and wisteria. However, it does take time and can be fought off, so you will have to keep said demon busy if you want it to work. Post-jump you can designate one species every jump for this to weaken down to the level of a human. This will refill itself after every jump or in 10 years, whichever comes first.
Drawbacks:
Extended Stay (+8,000 CP):
You can stay in this jump for longer, in exchange for more points. You can take this as many times as you want with every twentieth purchase of this drawback adding a year.
Body Mod:
Perks:
Peak Human Body [Free]:
Your body's a work of art and seems to be sculpted by Michael Angelo himself, complete with broad shoulders, lean muscles, and curves and slenderness in just the right places. This comes with some benefits, Jumper. You can easily keep up with olympic level athletes in all the divisions and even break a few of their records, your stamina also allows you to compete back to back and even join triathlons to "finish your workout" afterwards. I'm sure your significant other(s) will enjoy this stamina... You're a peak human and essentially even an objectively 10/10 in terms of attractiveness. Your body is also in perfect balance with your strength, speed, and flexibility being linked and in perfect sync with one another. Break powerlifting records, break the 100 meter dash sprint, and then bust some sick moves in ballet. Oh before I forget, of course as part of your body your face is naturally included in the 10/10 scale. You're "hawt", Jumper.
You never need to brush or floss, having perfect teeth and a great smile, your hair is always perfectly done up in whatever style you want it in, and if you don't want to shave you simply won't need to, facial or body hair simply not growing until and unless you want it to.
Furthermore, you have perfect control over your fertility, and menstrual cycle in the case of females. Any sexual partners will believe you when you tell them you are protected, as long as you are telling the truth. Your voice is equally incredible in some way, whether it be sexy, commanding, soothing, or just pleasant. Your body scent is either extremely pleasant or you have no scent at all, and you can switch this at will.
One For All [Free]:
Alt forms? Who needs them? You possess an incredible biology which allows you to merge and blend any of your alt forms seamlessly together into a single form. You can also take the appearances of any specific alt form and still use all the different abilities of your other forms. Dinosaurs, Saiyan's, Kryptonians, Cyborg - any race you pick up will be merged into this perk and their abilities will be Fiat-Backed to work in future jumps. How your standard form now looks is up to you. Maybe you still look like a normal human, or a Saiyan with their tail. Furthermore, any scans or checkups will only show you as the specific species you have chosen to present yourself as.
One Energy Pool [Free]:
Now your Rasengan, Kamehameha, and Domain Expansion share the same energy source. Any kind of esoteric energies and energy pools you have or will pick up in the future will be seamlessly combined and merged into a single form of energy. Be it Nen, Mana, Prana, Chakra, Heat Gauge, etc. all will functionally work the same and as intended. Your techniques or body won't pick up any detriments, and nobody will pick up or notice anything strange that your energy seems to do. They'll just think that it's the same respective energy source of their setting, and that it's a specific quirk that only your energy seems to have. Furthermore, the local esoteric energy source of each jump you enter will be instantly added to your evergrowing energy pool at the amount for a standard inhabitant.
Mind and Soul Defense [-100 CP]:
Your mind and soul can never be altered or tampered with negatively. Mind control, mind reading, fear auras, soul attacks, etc. all are ineffective against you. Nobody will be able to control you or your soul, your mind and soul hold firm against any detriment and you'll always be yourself. You'll also instinctively know when someone or something tries to tamper with your soul or mind and always know what exactly they tried to do.
Poison and Sickness Immunity [-100 CP]:
Now your body will always be healthy. You're immune to any kind of sickness, toxin, or poison and you could even ingest spoiled food without getting sick in return. You're the perfect person to have on their team in a zombie apocalypse. You'll also instinctively know when any kind of poison, toxin, or sickness has entered your body and what kind they exactly are and what they would usually do.
Theft Defense [-100 CP]:
You are immune against any attempts of stealing or even copying your abilities nor your DNA. An energy absorber can't absorb your energy, life force stealers are useless as well, the sharingan can't copy your techniques, crazy scientists can't make weird clones of you, etc. You get the gist. You'll always instinctively know if someone or something attempts to steal or copy your abilities, and you'll also know who it was that attempted it.
Body Mutilation Immunity [-100 CP]:
Your body is immune against any attempts to morph its original shape. Body morphs are loath to discover their futile attempts as your body will always keep its ideal state and shape. Your muscles and fitness also will never stagnate no matter how long you laze around, your ideal state always rings true. Your body is also immune to mutilation and reality sees it fit to protect you against losing body parts. Your bones can break, your organs can rupture, your tendons can snap, but you can heal from that. This protects you against any mutilation an ordinary human couldn't naturally fully heal from. And now you'll never lose an arm, leg, tooth, eye, organ, etc. Not in disasters, accidents, or even planned attacks. You might still be in such situations but you'll never be mutilated. Villains just don't even plan to or think about mutilating you, and disasters and accidents might just harm you in a non-mutilating way.
Peak Human Mind [-200 CP]:
Steven Hawking, Albert Einstein, the guy who decided to stuff cheese into pizza crust. You're of the same ilk as them, Jumper. Maybe not with their questionable sexual behaviors, but definitely with their innovative mind and intelligence. You have an IQ upwards of 200 coupled with an eidetic memory that's also retroactive, and also has perfect recall. Your mind is optimal for multitasking, and your intelligence doesn't hinder you from enjoying even the simple things in life. Peak human mind doesn't only mean peak intelligence, it also means peak peace of mind. No matter what knowledge you possess, you'll always be able to relate to other people even if you're leagues smarter than them. You'll never feel alienated due to your intelligence and you can even feel peace in living life like an ordinary human if you wanted to.
Talents:(+600 CP/+4 Discounts)
Martial Talent [Free]:
You're a natural born fighter. Fighting is instinctive for you and it comes to you as easy as breathing. You pick up and learn all kinds of combat related abilities at an absurd pace, be they unarmed, with firearms, or even with weapons. You also always perfectly know how to use any of your powers for combat, and even know how to integrate them in your fighting style. Alongside that you can cannibalize and integrate different martial arts and even the fighting style of opponents into your own, leaving you with a perfect blend.
Social Talent [Free]:
You're a natural born social butterfly. Any kind of social situation comes naturally to you. You can perfectly read the room, understand social cues, read between the lines, spot lies and deceit, and even cold read people. You're a perfect public speaker, can effortlessly lie, know what to say in any situation, and even know when to shut up. You're the perfect politician, Jumper... How scary... Your ability with words might also land you a few dates.
Esoteric Talent [-200 CP]:
You're a natural born magician. Mystic arts and the usage of esoteric energies like ki or chakra come naturally to you. You understand the soul and your energy pools will grow massively the more you use your powers. Magic and similar skills are instinctive to you. You rapidly learn any mystic arts you encounter, and your abilities will improve at the same absurd pace.
Mental Talent [-200 CP]:
You're a natural born egghead. Studying and furthering your education comes naturally to you and you never grow bored of it. You can speed read and instantly process any information you've read. You instinctively form new and pick up already existing context clues, you passively pick up information from your surroundings, and your brain processes information at least twice as fast as the average human. The rate at which you learn new skills has also been boosted, this includes the learning boosters of the other talents.
Immortal Talent [-200 CP]:
You're a natural born immortal. The unaging kind. You never age past your physical prime once you've reached it, you can live for millennia and never grow bored of it, you know how to hide your immortality from the public and government and know how to forge and get the right form of identification. Love and marriage comes easy to you if you actively seek it out, and you'll never be hindered to find new love due to past lovers. You'll always be able to move on in life.
Fox Talent [-400 CP]:
You're a natural born fox with a perfect hand for seduction. Sex and romance comes instinctively to you. You can have your preferred sex eating out of your palm and have them worshiping your feet in just a couple conversations and meetings. Both your voice and touch are alluring and send shivers down their skin, your voice and touch literally enticing them. They'll always be left craving more and more. You instinctively pick up what your targets want you to say or do, both inside and outside the bedroom, and know how to twist their desires if it's something you'd rather not do. Your partners in the bedroom will never be left unsatisfied, no matter how many parties were involved, and they'll definitely never be able to forget you. You always find room to improve, and the rate at which you pick up new fox abilities and improve your old ones is absurd.
Two Free Items: (Items return to you the next day if they are lost or destroyed before you can use them. These items will also regenerate two times after they're used in such a way that you can use each item you bought 3 different times for 3 different Jumps.)
Personal Homestead [Free]:
This pocket dimension is your very own personal respite from the many worlds of your journeys. Here, you find a warm and inviting home which you have shaped and crafted to your exact specifications. You can create this home in any way you wish - from a quaint cottage to a sprawling castle - and can design it to fit any kind of environment and climate. The pocket dimension provides you with a space to relax and regroup in between adventures and other travels, allowing you to take a break from the trials and tribulations of the world around you. Even better, time flows differently here and days can seem shorter or longer, depending on your needs. Inside your Homestead, you find that ailments to your body, mind, and soul slowly heal, restoring you to your best possible health in addition to the fact that with time your items can be intrinsically linked to this dimension in increasing its size. Finally, you find yourself surrounded in a sense of safety and peace, giving you the strength to continue on your amazing adventures.
Elixir [Free]:
This red elixir comes in a glass bottle and it has mystical effects when drunk that cures anyone of any ailments they have, be they mental, bodily, or even an ailment affecting their soul. Everyone who drinks this elixir will change into the prime version of themselves. They'll become more healthy, smarter, their body morphs into its ideal form, and they become as beautiful as humanly possible for them. This elixir doesn't work on anyone that has already died, although strangely it works on the undead and even cures them of their affliction. This can only be used once every five years.