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Chapter 102 - Skull (2)

There were many classes of necromantic summons. At the bottom of the macabre food chain, you had your standard zombies and skeletons. These were the bread and butter of any budding necromancer's repertoire—utterly mindless, shambling husks that moved only because someone, somewhere, willed them to. Like puppets made of old bones and questionable decisions. They were useful, yes, but hardly impressive.

Climb a little higher, and you'd find mage skeletons. These were your skeletons with a flair for the dramatic, throwing fireballs and ice spikes with their bony hands. Then came the skeleton knights, stoic warriors clad in spectral armor, capable of wielding aura or utilizing the circle method to cast spells. They were self-sufficient, resourceful, and occasionally a tad too melodramatic for my liking.

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