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Chapter 226 - The Tower (3)

The Tower was unlike anything else in Trion.

It was not just a structure, nor was it a mere dungeon created for saviors to conquer. It was something far older—a relic of power that existed beyond the world itself.

When Karmel made his wish, bringing magic, swordsmanship, and monsters into Trion, the Tower appeared along with them. A living entity disguised as stone and steel.

It was a beacon, a prison, and a battlefield all at once.

A beacon—because the mana it emitted called forth monsters from every corner of Trion, luring them away from the cities and gathering them in one place.

A prison—because the creatures it captured did not leave. Once inside, they remained trapped, unable to escape the Tower's influence.

And a battlefield—because those who dared to enter would face monsters that had existed since the dawn of magic itself.

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