[14th Everdusk 2103], CGA Branch, Dyna Crest country, DC-23 City.
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Dungeon Type: Field Dungeon
Accessible to All
This massive field dungeon is home to wild beasts and untamed creatures, offering adventurers a chance to test their mettle in an open-world environment. It spans a vast area filled with different types of monsters, mini-bosses, and a powerful boss. The dungeon is designed to accommodate levels from 20 to 50, and it is open for anyone to challenge.
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Level Range: 20-30
Abilities: Charge, Boar Stampede
Level Range: 25-35
Abilities: Antler Strike, Stag Leap
Level Range: 30-40
Abilities: Bear Roar, Bear Slam
Level Range: 35-45
Abilities: Thunderclap, Pack Strike
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Level Range: 40-45
Abilities: Charge Rampage, Boar Fury
Requirement: Kill 50+ Forest Boars
Level Range: 45-50
Abilities: Stag Charge, Earthquake Stomp
Requirement: Kill 50+ Wild Stags
Level Range: 45-50
Abilities: Cave Roar, Ground Shatter
Requirement: Kill 50+ Cave Bears
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Level Range: 50
Abilities: Beast Roar, Fury Slam, Nature's Wrath
Requirement: Kill 100 of any monster in the dungeon + All mini bosses.
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The dungeon details were as follows: the officer showed Evan the screen, and Evan quickly took a picture with his phone to use it until he got past level 50.
"Okay, sir, thanks for the. I can now enter by myself, so you are free to go," Evan told the officer, who nodded and walked away. As the officer was a few steps away, some hunters started chatting with him.
"These guys really don't have time to rest for even a minute," Evan muttered to himself and started walking toward the pictures he took to remember all the details.
"Hmm, I think I can at least get two mini bosses until I reach the required level," Evan thought and, without further delay, entered the dungeon.
The gate felt like walking through a thin layer of a squishy veil. As he moved through, he found himself standing in the field of dungeon, where a few temporary stalls were built by hunters and other hunting groups.
There were even tents of guilds camping here to level up their new hunters.
Evan, who had just walked out of the portal, was looking around when his eyes fell on a certain tent of the guild,
They were a local guild where the Guildmaster is a Tier 2, and there are many Tier-1 hunters, along with a handful of Tier 2 hunters in higher positions. This type of guild would be the first to be destroyed when the MC(Lucas) rises to power.
'These guys aren't much my enemies either as the previous owner, who did not want to get entangled with them, so I won't either.' Evan thought and started walking away.
He approached the hunting fields where the grass reached his knees. He entered the and saw many hunters fighting against boars, while some were even fighting against stags on rare, those creatures were fewer in number right the gate where the hunters were staying.
Normally, boars are the ones roaming around in this area, but when you reach a short distance away, you start find stags and, in rare cases, cave bears. These creatures are of a high level and are only found the deeper areas of the dungeon.
"Well, me find some prey to hunt, so I can go home today and have a tasty meal from the meat I get from these monsters," Evan said, thinking of the delicious food he would eat after the hunt of these monsters.
As he entered the field to hunt, he saw that there were no boars to hunt, all had been taken by hunters.
He started to roam the field little by little see if he could alone. He also observed that the way hunters handled the monsters here was good, with minimal injuries.
'Maybe the monsters are easy to fi...' Just as he was thinking that a hunter from one of the groups came flying straight toward him and landed just a short distance away.
"Argghhh~~~!" he cried out as some blood ooze from mouth.
'Or maybe not.' Evan thought as he saw that one boar was overpowering a group of four hunters.
Maybe the level of the boar too high to handle as the hunters were also newbie and possibly from other schools.
"Well, let me just find a single one, as I can maybe even that boar if I allocate my stats from the level up back then the test dungeon," Evan said to himself as he first looked around to see if any boar was there to ambush him and quickly opened his system screen to use his points.
As he quickly allocated the unassigned points, the stats were looking like:
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{Stats}
Health Points (HP): 750 (HP= 1:10 Vitality) (Regen: 3.75/minute = 75*.05)
Mana Points (MP): 750 (MP = 1:10 Intelligence) (Regen: 3.75/minute = 75*.05)
Strength (STR): 85 (13^)
Agility (AGL): 95 (7^)
Vitality (VIT): 75 (14^)
Intelligence (INT): 75 (7^)
Endurance (END): 70 (8^)
Stamina (STA): 63 (11^)
Unassigned Stats: 00 (-60)
Attack Power: 216+20 {Physical} [ATK: STR+AGL*1.2], 112/113 {Elemental} [MAG: INT*1.5]
Defense: 133+20 [DEF: END+STA*1]
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As he was checking his stats, his eyes fell on the skill section which looked quite different from before. He noticed some new skills in his class skill section and remembered that every ten levels, you gain a class skill randomly.
However, what was different was that his third class, Weapon Master, didn't get new skills like his Necromancer and Mage classes did.
Maybe the rumors were true that F-class hunters can only level up their skills to Lv.10, E-class to Lv.20, and so on, with S-class able to level up to Lv.70, SS-class to Lv.85, and SSS-class to Lv.100.
The difference is that you can only get skills up to the limit of your class. For instance, an F-rank class hunter will get 1 skill, while S, SS, and SSS classes will get 7, 8, and 10 skills respectively.
"So, now class skills limit of Weapon Master is reached, huh? Well, maybe even the Mage one should be as Lv.20 is the limit for E rank, and my main class Necromancer, is going to reach the limit at Lv.30," Evan thought. He didn't think much of this as he was sure that with his plunder talent, he could another way. He then took out the skills description which he just got.
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Skill: Weak Curse (Lv. 1)
Type: Active
Cooldown: 10 seconds
Mana Cost: 20 MP
Proficiency: 0%
Description:
A basic curse that weakens the target by applying a mild debuff. While not powerful, it can be useful for weakening enemies before engaging in more potent attacks or summoning. The curse lowers the target's effectiveness in combat for a short time.
Effects:
Curse of Weakness: Reduces the target's Strength and Agility by 5% for 10 seconds.
Diminished Resistance: Reduces the target's Defense by 5% for 10 seconds.
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Skill: Spark (Lv. 1)
Type: Active
Cooldown: 5 seconds
Mana Cost: 10 MP
Proficiency: 0%
Description:
A simple electric spell that shoots a small bolt of lightning at a single target. While weak at first, it can be used frequently in combat, providing a steady stream of damage against weaker enemies or distractions during a fight.
Effects:
Lightning Strike: 30% of the caster's magic attack.
Shock: Has a 10% chance to stun the target for 1 second.
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"Hmm... perhaps I can utilize these skills more effectively if applied this way," Evan said as he began to formulate a plan to enhance his hunting strategy after observing the Boars attack patterns.
-- To be continued --