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Chapter 4: The Room of Requirement.
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After realizing that I had found the right room, I began my first objective: finding a Time-Turner, if possible. So I tried the simplest and quickest method that came to mind.
"Accio Time-Turner!" One of the most useful spells: it summons a specific object to the caster, provided it exists nearby.
And nothing. It didn't work.
It was my first time using this spell, but I knew I had cast it correctly. The world itself had confirmed it: I had heard the faint whoosh in the air, the distinctive sound of the spell activating successfully.
Yet, the Time-Turner hadn't arrived. To be sure, I tried summoning a book that was a short distance away. If it came to me, I would have confirmation that there were simply no Time-Turners in the room.
But the book remained still. At that point, I had no more doubts: the Room of Hidden Things blocked summoning spells, forcing anyone to search manually for what they wanted to find…
I didn't know whether this was a natural feature of the room or if Riddle had added a protective enchantment to hide his Horcrux.
In any case, I had no intention of getting near the diadem, at least for now. If he discovered that someone had found one of his Horcruxes, he wouldn't hesitate to reveal himself.
Even the slightest possibility of one of the fragments of his soul being discovered would be enough for him to drop all pretense and kill me without hesitation.
And I had no intention of becoming a target, especially considering my situation. I was the son of a Death Eater, and that alone put me in an unpleasant position.
But more than anything, I knew I couldn't count on any special protection, no "plot armor," no power of love to save me at the last moment.
"Well, it looks like I'll have to do this by hand." I sighed, resigned. After making my decision, I closed my eyes and began to sense everything around me through magic.
To be more precise, I was focusing on enhancing my sensitivity to enchanted objects—or rather, anything that wasn't normal.
First of all, what is enchantment? As I see it, it's the process of permanently or semi-permanently applying a magical effect to an artifact, with the enchantment itself serving to channel and harness that energy to achieve a specific effect.
It's not just about transferring magic into a random object or using it as a simple catalyst. Rather, enchantment integrates magic into the object itself, making it capable of activating and maintaining the desired effect without needing a caster to fuel it every time.
And so, my search began.
Every object in the room seemed to tell a story of some kind, but unfortunately, I didn't have time to contemplate them all—I was searching for something specific.
I closed my eyes for a moment, letting my magic expand around me. I searched for some distinctive sensation, that imperceptible vibration I was used to—the one that surrounded magical objects.
That's when I found them.
Among the piles of junk in the room, I started identifying various objects that gave me the feeling of pulling on an invisible thread in the air, as if I were fishing, waiting for something to respond.
It was an experience similar to what Harry Potter felt with the Horcruxes, though, of course, much less intense and powerful. Still, it was more than enough for me to get a clear idea of exactly which objects were enchanted.
A cracked amulet with the image of an owl and a raven intertwined, a wooden tankard engraved with Nordic inscriptions—though I couldn't decipher their meaning without further analysis—a black collar that looked like it came straight out of an Isekai Harem, and even an ancient Japanese amulet with the inscription "保護," which should have meant "protection" or something similar.
I couldn't help but imagine that every object possessed some kind of ability, like in Dungeons & Dragons. Unfortunately, at that moment, I didn't have the time to examine each one individually to find out exactly what powers they hid.
But honestly, nothing caught my attention like what I discovered shortly after. Buried among some old, tattered books, I found an old wooden box, its lid decorated with worn engravings that I unfortunately couldn't decipher.
With care, I opened it, and inside I found an ancient monocle. The glass was in perfect condition, with the silver frame clearly crafted with great skill.
As soon as I held it between my fingers, a familiar sensation washed over me. The monocle reminded me of Amon, the Lord of Trickery, whom I had read about in the tales of Lord of the Mysteries, and a shiver ran down my spine.
I couldn't resist the temptation to wear it.
The moment I held the monocle up to my eye, I immediately understood why it had been hidden so carefully. The reality before me warped for an instant, as if a thin layer had been torn, revealing what lay beyond.
A wide grin spread across my face as several writings appeared clearly before my eyes—or rather, before the eye covered by the monocle.
I realized the monocle contained a powerful identification spell, similar to those found in role-playing games. Through it, I could visualize the information of objects, revealing their properties, correct usage, and any active spells on them with absolute precision.
It was like having an inventory screen right before my eyes, showing hidden details about the objects, making the invisible visible, and unveiling secrets that would have otherwise slipped past me.
But that wasn't all. What it revealed went beyond simple identification: subtle threads of magical energy slithered around me, weaving into luminous patterns.
Until now, such a vision would have been impossible for me, but now I could clearly perceive the web of magic that enveloped the world.
I took a deep breath, trying to calm the excitement building inside me. Only then did I refocus on continuing my search, aware of the powerful tool I had just discovered that would make things much easier for me.
Not far from where I stood, among a pile of dusty old fabrics, I noticed an apparently ordinary bag made of brown leather, marked by time, with a design that could be described as tribal.
But I didn't let myself be deceived: thanks to the monocle, I knew exactly what it was, and that's why I reached my hand inside. Instead of touching a solid surface, I felt a disorienting sensation—like my hand was brushing against emptiness, or more precisely, a bottomless pit.
A containment bag.
Looking at it through the monocle, I obtained all the necessary information. The interior space was vastly larger than its exterior dimensions.
The opening measured about two feet in diameter, while the depth extended at least four feet. Yet, I knew its true capacity was much greater: it could hold up to 500 pounds of items, without ever exceeding a total volume of 64 cubic feet.
The most incredible part? No matter how full it was, its weight remained unchanged: exactly 15 pounds. A rare and extraordinary object, practically hidden in plain sight.
I smiled to myself. Finding such hidden treasures in the Room of Hidden Things was hardly a surprise, but I couldn't help but appreciate my good fortune for stumbling upon such a bag.
And just when I thought I'd seen everything interesting, my gaze landed on something incredibly out of place—or at least, it would have been in a magical world.
A pair of basketball shoes.
Strangely, they seemed quite familiar. I took them in my hands, examining them closely. The craftsmanship, the design—everything brought to mind a memory I couldn't quite bring into focus.
But it couldn't be, right?
[Winged Shoes]
[Symbols of Power: Hermes]
[The shoes appear to be basketball shoes, but when the word "Maia" is uttered, wings sprout from their ends, allowing the wearer to take flight. By pronouncing the command again while the wings are open, they close instantly, merging back into the shoes and bringing the wearer safely back to the ground.]
"..."
My hands trembled slightly as I raised the shoes to eye level. The words I was reading shook me more than I wanted to admit.
My eyes widened as my thoughts raced. "Hermes? Olympus? Demigods? Are you telling me... that all of this is actually real?"
The air seemed heavier as I stared at the empty door with a vacant look. Slowly, the truth made its way inside me—a revelation so absurd that it left me momentarily breathless.
"Am I in the Percy Jackson world?" I whispered to myself, my voice barely audible. A shiver ran down my spine. A mixture of revelatory fear and wonder bubbled in my chest.
I was in a world where gods, monsters, and heroes truly walked the earth. They might not have been as powerful as in other universes, but it would be a foolish mistake to underestimate them.
I paced back and forth in the Room of Requirement, my heart pounding as my mind carefully processed every possible solution.
And now? There was so much to do, too many unanswered questions, and even more dangers than I had anticipated at first. The sense of uncertainty wrapped around me like a dense fog, but panicking wouldn't get me anywhere.
I forced myself to calm down. For the moment, I was safe, and that was all that mattered. In the end, the point remained the same: the Time-Turner was my only hope.
The only way to reach an acceptable level in the shortest time possible, or at least to buy myself enough time to come up with a plan, find a solution, and increase my firepower.
Somewhere, hidden in the castle, there was one. There had to be.
And if I couldn't find it?
A wild idea came to mind. A possibility that I should have dismissed without hesitation, yet it lingered there in my head, whispering to me like a tempting demon.
If things really went south... I could try to perform a human transmutation to try to open the Gate of Truth.
It was madness.
I knew it, because the Truth brings proper despair to humans, preventing them from becoming too arrogant.
This is the Truth!
A rational part of me screamed that it was the dumbest thing I could ever think of doing, in so many different ways, especially since I had so little information at that moment.
But there was something else, something deeper than any logic or fear.
It was fierce pride, the visceral rebellion that prevented me from kneeling before any god for their mere whim, or worse, their arrogance. I refused to be just a pawn in their millennia-old game.
It was human audacity driving me forward, not allowing me to be stopped by anything or anyone—not even a higher entity. Just because they were born at the dawn of time didn't mean they had any power over me.
"I need a lost Time-Turner."
"I need a lost Time-Turner."
"I need a lost Time-Turner."
And then, the room shifted.
The objects around me vanished in an instant, dissolving into the air like smoke in the wind. The floor beneath my feet changed color, transforming before my disbelieving eyes, while the walls reshaped themselves, altering both form and texture.
In the blink of an eye, I found myself in an immense hall, lavishly decorated. The ceilings were high, adorned with intricate golden sculptures reflecting a soft light, while heavy curtains framed windows so large they seemed like portals to another world.
The crimson banners of Gryffindor hung from the ceiling alongside sparkling golden chandeliers. And it wasn't just Gryffindor's banners: banners of all four Houses hung around me, their colors swirling in a hypnotic dance.
At the center of the room, imposing and majestic, stood a large golden arch with a gleaming glass entrance. On either side of the arch, two enormous gnarled trees twisted in spirals, framing it. Above it, a golden clock ticked with a solemn sound.
On both sides of the room, twin staircases led to two more glowing arches. At the far end, behind a large mahogany desk, there seemed to be a private study, with bookshelves overflowing with thick, ancient tomes.
Behind the desk, embedded in the wall, were four distinct paintings of two men and two women, whom I immediately recognized as the founders of Hogwarts.
I slowly approached the desk. My eyes scanned every detail. And that's when I saw it. There, right at the center of the desk, was a perfectly functioning Time-Turner.
I held my breath as I gently lifted the object. It wasn't like the ones I'd seen in books: this one looked like a pocket watch, with an hourglass embedded in the center.
The frame was silver, engraved with delicate runes that barely shimmered under the light. A simple object, but incredibly elegant. My fingers brushed against the runes, and I felt a slight vibration travel up my arm.
It was powerful. Ancient. Protected by spells ensuring its stability and safety. I had found it. After only a few hours of exhausting searches, I had finally found it.
I let my gaze drift across the overflowing bookshelves, the perfectly arranged scrolls. Honestly, the only thing I wanted was to dive into all that knowledge.
This place... it had incredible potential. Whatever the true nature of the Room of Requirement was, it seemed to understand that I needed more than just a Time-Turner.
I needed knowledge. Resources. Power.
A smile curled my lips.
What I had come for was right there, in front of me. I grabbed the Time-Turner and placed it around my neck. With my goal finally achieved and a bit of free time before the deadline, I began to flip through some of the books scattered everywhere, hoping to uncover hidden gems.
I found about two dozen that caught my interest, either because of their now-forbidden nature or because they had been interrupted. For the moment, I had no desire to venture down the path of dark arts; however, I would study them, understand them, and, if necessary, use them for myself.
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Marvel: I'm Spider-Man in this Damn Reincarnation: 1 advanced chapters
Hybrid Man (Ichigo Si/WC Fic) 1 advanced chapters
Son of Li Qiye?: 3 advanced chapters
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Chapter- 16: Shocker - Chapter- 17 (Incoming)
Chapter - 8: Keeping My Treasures to Myself
Chapter - 7: Hobby - Chapter - 8: New Hunt - Chapter - 9: Past unknown
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