Even though his game had exploded in popularity within just a few days, he needs to hold back from making the next update pay-to-play.
He knew the foundation of any great platform wasn't just in mechanics, but in trust.
Making the next update premium so soon could create backlash, confusion, or even fracture the community just as it was forming.
His sole purpose was to let the game breathe and to give players time to explore, connect, and build hype organically.
If he played it right, that goodwill would turn into long-term loyalty.
But if he monetized too early, he risked turning his rising empire into a cash grab.
For now, he chose growth over greed knowing full well that real power comes from controlling the platform, not the paywall.
"So, let keep the solo version free to maintain good will, and keep my current fan base happy," Jeff uttered in a low voice.