Subject A002N is a clown-like entity with a dual personality. This anomaly becomes aggressive in darkness and calm in well-lit areas. It only appears in Survival Zones and is typically found in single-digit levels, rarely manifesting in double-digit or hundred-level zones.
A002N kills its victims by stabbing them from behind. It requires Class 3 containment procedures, as its dual personality ceases to function when it feels threatened. At that point, it becomes a rampaging beast, uncontrollable and feral. To prevent casualties, it is confined in a brightly lit room.
In bright environments, A002N can entertain humans and other anomalies. However, in darkness, it mercilessly kills anything in its path. It always wears a mask that changes depending on the environment it is in.
Agents ranked below Class 3 are strictly prohibited from approaching this anomaly. In dark and foggy areas, A002N becomes far stronger and more dangerous. It signals its intent to attack by emitting a deafening roar before striking with speed that surpasses light itself.
A002N's hands are always stained with fresh blood. In bright areas, the bloodstains remain visible but do not pose an immediate threat. However, in darkness, the anomaly manifests two daggers, ready to kill without hesitation.
There have been numerous cases where survivors wandering in the dark were stabbed from behind by this anomaly. Even a world-class military general would be helpless against its speed, strength, and overall capabilities.
Experiments conducted by scientists have measured A002N's speed, with results confirming:
Meters per second (m/s): 2.998e+11+
Mach speed: 8.74e+8+
Speed of light multiplier: 1000x+
Kilometers per hour (km/h): 1.079e+12+
Miles per hour (mph): 6.706e+11+
A002N's destructive capabilities are immense, capable of leveling an entire city block. In controlled tests in the Real World, scientists built reinforced houses and placed A002N, also known as the Scary Clown, inside. When night fell, Scary Clown went on a rampage, completely destroying the buildings until only debris remained.
A002N can sense the presence of any living being, no matter how well hidden. Even the world's most skilled assassins—who have perfected the art of stealth—are detected before they can react. Its glowing red eyes and eerie clown costume define its terrifying form in the darkness.
While keeping A002N contained is relatively easy, capturing it is an entirely different matter. Agents struggle greatly during containment procedures, forcing scientists to develop lightweight yet highly durable armor that enhances their speed beyond that of Scary Clown.
Due to the sheer number of anomalies in existence, the Anomaly Foundation typically captures only one specimen per type for experimentation and research purposes.
Survivors who manage to escape Scary Clown suffer from severe psychological trauma, including depression, insanity, paranoia, and persistent hallucinations of its presence.
When encountering Scary Clown in bright areas, victims feel joy and amusement. However, the moment they step into darkness, they are hunted relentlessly. Scary Clown enjoys torturing its victims slowly, mutilating them piece by piece, instilling pure terror before finishing them off. It delights in the screams and cries of its victims, feeding off their agony.
Scary Clown embodies pure psychopathy and insanity, with an almost 100% fatality rate. Only a few individuals have survived an encounter, thanks to either the Human Guards or Anomaly Foundation agents. However, these survivors never return unscathed—they often suffer severe physical mutilation, including:
Loss of fingers, arms, or legs
Complete limb dismemberment, leaving only their torso intact
Loss of eyes and teeth
Scary Clown does not just kill—it ensures that its victims never truly escape, even in death.