Cherreads

Chapter 4 - Divine luck is an understatement (2)

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{STATUS}

{Name : Invis}

{Age : 18}

{Class : Sky Island Manager}

{Level : 1}

{XP : 10/100}

{Race : Human}

{Agility : 5}

{Health : 10}

{Magic Defense : 5}

{Mana : 5}

{Physical Defense : 3}

{Strength : 3}

{SKILLS}

{Active Skills}

{Sky Ocean}

{Allows user to create a

separate space for sky islands}

{Island Creation}

{Allows user to add sky 

islands equal to their level}

{Passive Skills}

{Island Salary}

{Earn experience and Island Points (IP)

based on island count}

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-{Status}- {Islands}

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I immediately chose {Garden ofOpportunities}.

As soon as my finger hit the option on the panel, a stone wall seemed to rise out of the ground, in the same way the crystal did. Once it was around 4 meters high, a part of the wall was consumed in golden light, and after the light faded, a simple garden gate appeared.

 I ran over to the gate at full speed once I saw it. The inside of the garden looked like an...over grown yard. Confused, I looked at my status to see if there was anything different. That's when I saw what seemed to be an option to switch tabs, like on a web browser. I tapped on the {Islands} tab.

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{ISLANDS}

{Anchor Island}

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"That's...it?" I asked myself, confused. "It has to have more to it..."

Getting an idea, I tapped on the part {Anchor Island}. My status then changed again

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{ANCHOR ISLAND}

{This island is 'anchor' for the other islands. All other islands move around based on this one}

{FEATURES}

{Contains a mile wide flat expanse of grass. Since it's the main island, it should be the biggest. Contains the majority of the public attractions and services.}

{Cave of Dreams} {Level 1}

{Allows user to attempt a trial each time they sleep. Completion rewards one high grade item or a level. Failure awards nothing. Trial is adapted to the user In order to activate the trial, the user must pay 1 IP to activate the trials for a month or until completed.}

{Garden of Opportunities} {Level 1}

{This garden allows the user to enter a separate space, unique to them, where they can grow anything. Ranging from crops and plants, to very rare items}

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Looking at the status window, a few things stood out. First, public attractions. "Is this place going to become a place where people can come and go?"

Secondly, the levels of each feature. I guessed that the level and quality were somehow related.

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