Cherreads

Alrescha's spells

[Spell] - Kaleidoscope:

Opens a rainbow wormhole leading to a random fictional world with a 4 week cool down time upon arrival in a different world using the skill. Also causes Alrescha to pass out directly after crossing over as well

[Spell] - Polymorph:

Morph her appearance to be human

[Spell] - Blood mold Scythe:

Turns surrounding blood into a scythe. If the scythe is made from her own blood even a scratch becomes lethal due to it being the most lethal poison in existence.

[Spell] - Famine:

While inside Alrescha's line of sight the target/targets will begin to rot away specifically both their physical body, and soul.

[Spell] - Pestilence:

While inside Alrescha's line of sight the target/targets will have a curse placed on them immediately bestowing every possible illness, poison, and turns their own blood into a black bile like substance that slowly eats away at that target/targets soul.

[Spell] - War:

A passive that gives Alrescha absolute scythe mastery, massive strength boost, and massive spell effect boost.

[Spell] - Death:

While this ability is active it induces instant permanent death to any who gaze into Alrescha's eyes by destroying the soul. The downside is the 4 day cool down, and the target must lock eyes with Alrescha.

[Spell] - Vainglory:

Passive ability that grants enhanced strength, infinite stamina, immunity to all diseases, immunity to all poisons, and immunity to mental abilities.

[Spell] - Melancholy:

Drives individuals who gaze into Alrescha's eyes while the ability is active to kill themselves due to intense nihilism, and immense urge to do so.

[Spell] - Pride:

This ability grants immortality through a regenerative healing factor that can even heal Alrescha's soul

[Spell] - Greed:

Casts a wind barrier, spatial barrier, and a temporal barrier around Alrescha.

[Spell] - Lust:

This ability allows Alrescha to change the loyalty of anyone into her obedient pawn by bending reality, and rewriting their memories to make someone believe they swore loyalty to Alrescha.

[Spell] - Gluttony:

This ability eats the distance to wherever Alrescha wants to go within sight. Wether she can see it or imagine it.

[Spell] - Wrath:

Making even remote eye contact with this active results in existential dread as they see all of Alrescha's negative emotions manifesting itself as demonic rage sp intense it is tangible to the naked eye.

[Spell] - Sloth:

This ability requires physical contact. Once achieved it will freeze the individual in place. Only once Alrescha touches them again will they regain the ability to move. The individual will begin to age quicker than an average person even if they have an ability like Authority of Greed used by Regulus from Re: Zero.

[Spell] - Envy:

Denies any fate where Alrescha may possibly loose ensuring her victory no matter what.

[Spell] - Aries Prote:

Creates a conceptually indestructible barrier made of what seem to be diamonds

[Spell] - Taurus Deutera:

This aoe spell creates Fissures that spew lava, and volcanoes that do the same.

[Spell] - Gemini Tritos:

The spell conjures a pitch black vortex from Alrescha's palm that eats anything in its wake from space, time or other things depending on what Alrescha chooses for it to eat

[Spell] - Cancer Tetartos:

Creates a dense ethereal mist that allows Alrescha to trap those inside in an illusionary maze while the mist slowly eats away at their lifespan until they drop dead.

[Spell] - Leo Pemptos:

Creates a storm spanning the entire world. Anyone who the caster feels is an enemy will be struck by lightning. If a full countries/army is chosen they will face up to 8 country destroying tornadoes

[Spell] - Virgo Hektos:

This spell is a curse that makes nature itself want to kill the spell's target from all plant life to any animal nearby. If the plant isn't alive the curse gives it sentience, and empowers said plant to be strong enough to kill the target. If the target is near an animal including humans they are affected by a strong compulsion to kill the target by any means necessary and like plants will be strengthened by the curse to be stronger than the target.

[Spell] - Libra Hebdomos:

Creates ornate floating spears made entirely of gold with ruby spear heads. These spears are infinitely heavy and if unluckily even grazed by one it turns the target into a black hole killing them, and anyone near them by the gravitational pull. The black hole will dissappear after 10 minutes, and won't increase in size.

[Spell] - Scorpio Ogdoos:

The ultimate spell for mass casualties as the black, white, and purple flames made by this spell create a smog of all the world's poisons when burning something. These poisons don't harm allies.

[Spell] - Sagittarius Enatos:

This spell causes the instant death of every single enemy who hears it said, and it amplifies the sound of the caster's voice to hit someone no matter the distance or how quiet the caster's voice is

[Spell] - Capricorn Dekatos:

The best mind control ability able to create false loyalty, erase emotions such as distrust, and etch the thought of obeying Alrescha onto the soul of the target making them value her life over their own

[Spell] - Aquarius Hendekatos:

This spell targets all nearby enemies rewinding their bodies time to make them nonexistent

[Spell] - Pisces Dodekatos:

Manipulates the blood of an enemy to burst out before forming into an iron maiden made of their own blood that solidifies into the shape to then close in on the target unlucky enough to be caught by this spell.

[Spell] - Feather Barrage:

Her feathers sharpen to the point each individual hair on the feathers is a needle in its own right to then launch a volley of them at enemies by spinning rapidly.

[Spell] - Precipice Blades:

Conjures various sizes of molten earth spikes that jut out from the earth

[Spell] - Solar Wrath:

Ignites the poor target of this spell with pitch black flames that ignore conventional, and magical defenses but keeping the target alive until they die of shock

[Spell] - Origin Pulse:

Conjures several medium sized orbs of condensed water before firing them of as highly concentrated streams of water with a highly explosive after effect

[Spell] - Vanishing Burst:

An aoe spell that casts a bright flash of pure white light that disintegrates all targets including the souls of said targets.

[Spell] - Fractal Slash:

After imagining cutting through something it cleaves through whatever was imagined being cut.

[Spell] - Burden of Atlas:

A sphere of invisible gravitational force collapses in on someone with the weight of the earth ignoring all defenses crushing the target instantly.

[Spell] - Fireball:

The most basic fire magic spell; but with Alrescha's huge mana pool and proficiency, her version is a lot more powerful than standard one. Plus, she can easily conjure and fire more that a hundred fireballs at once and is even able to change their form to transform them into a heart shape.

[Spell] - Flame Fortress:

A spell that creates a wall of fire around the caster.

[Spell] - Crimson Javelin:

An intermediate-rank fire spell that summons a flame that will turn into a spiral shaped spear and can be pierced through its target.

[Spell] - Crimson Javelins — Thousand Blossoms:

It summons a massive flame that splits into 1000 flaming spears.

[Spell] - Azure Blaze:

A supreme-rank fire spell, and one of the strongest fire spells in existence. It can summon a sphere of blue-white flames 6 to 7 meters in diameter that will melt everything in its surrounding.

[Spell] - Fire Bomb:

Alrescha's original spell. First, Alrescha summons the supreme-rank fire spell "Azure Blaze", partitions it, and compresses it into 50 bullet-size pale blue fireballs, thus having a much wide-area destructive might of effect.

[Spell] - Hellfire Tsunami:

The highest-ranked fire spell that summons a tsunami of fire.

[Spell] - Liquid Rampart:

It produces barriers of water.

[Spell] - Rupture:

An intermediate-rank spell that gathers water from the atmosphere, compresses it and then shoots it out as a high speed cleaver/slicer. It is possible to reduce the mana consumption of the spell by using an available water source, rather than gathering water from the atmosphere.

[Spell] - Tidal Wave:

A high ranked spell which can create a huge wave to crush the enemies. For an ordinary magic-user, it would only be a tsunami around ten to twenty meters, squarely. However, a skilled mage can create a tsunami with a width of 150 meters and height of 100 meters.

[Spell] - Wind Blade:

A beginner-rank wind spell that summons a very sharp wind blade to cut the enemy. The caster can also summon a barrage of wind blades.

[Spell] - Wind Wall:

It creates a wall of wind that can be used to blow objects away.

[Spell] - Updraft:

A beginner-rank spell that can lift objects using wind. Skilled practitioners can briefly make someone fly with this spell.

[Spell] - Force Lasher:

An intermediate-rank spell that unleashes spiraling whirlwinds created from the force of a vacuum.

[Spell] - Tempest Flash:

An intermediate-rank wind spell that creates tornadoes.

[Spell] - Blitz Hammer:

It blows away the target with a gale of wind.

[Spell] - Wind Blast:

An advance-rank spell that can create a sphere with the size of 1 to 2 meters in diameter which contains numerous vacuum wind blades that will attack the target.

[Spell] - Marble Cloud:

It unleashes a cloud of white smoke that petrifies anything it touches.

[Spell] - Thunderburst:

It unleashes a burst of thunder.

[Spell] - Thunder Hammer:

An advanced-rank spell that summons a dark cloud then shoots lightning. It can be fractured and spread over a much wider area.

[Spell] - Thunderlord's Judgement:

The most powerful lightning magic in existence. It creates six spheres of lightning that encircle an enemy then connect to each other to a ring of lightning then forming a larger sphere at the center of the ring, which electrifies the enemy while preventing them from escaping.

[Spell] - Thunder God's Lance:

Lightning magic originally developed by Alrescha. It unleashes a spear of compressed lightning.

[Spell] - Ice Spear:

It unleashes a spear of ice.

[Spell] - Ice Spear — Centurion:

It unleashes 100 ice spears.

[Spell] - Glacial Sleet:

It creates needles of ice to attack the enemy.

[Spell] - Crystal Coffin:

An advanced-rank spell that freezes a targeted person.

[Spell] - Frost Purgatory:

The strongest ice spell in existence. It freezes anything in its surroundings within a 50-meter dimension. Anything in the affected area will be unable to resist.

[Spell] - Divine Wrath:

The most powerful offensive light magic in existence that exemplified God's wrath and most powerful offensive spell in the world. It unleashes a bombardment of annihilating light to destroy the user's enemies.

[Spell] - Three Halos:

A triple layered light halo that forms behind Alrescha's back and which is actually a huge magic circle with a size easily over a hundred meters diameter. They assist Alrescha in the use of magic and the formation of spells, allowing for example the creation of so many attacks that it appears like the entire milky way. The halo also act as defensive barrier on its own.

[Spell] - Divine Shackles:

It sends out light magic chains to restrain enemies.

[Spell] - Radiant Prison:

It seals the target in a cage of light.

[Spell] - Binding Blades of Light:

It restrains the target by summoning multiple cross-shaped swords of light.

[Spell] - Holy Shield:

A beginner-rank defense magic spell that summons a barrier of light.

[Spell] - Sacred Shields:

An intermediate-rank spell that allows the caster to deploy multiple "Holy Shields" at once that can defend, or to push back and restrain enemies. The shields can also be moved according to the caster's will.

[Spell] - Hallowed Nimbus:

It creates rings of light that can be used to defend. The rings can be shaped into various objects like a net.

[Spell] - Hallowed Ground:

The strongest barrier magic spell. It creates an impenetrable barrier that can't be broken by normal means, but does have some limitations. It separates a particular area from other areas and not people from people, so enemies within the AOE would not be pushed away. It also consumes a lot of mana and can only be used for a minute.

[Spell] - Apostle Creation:

Alrescha is able to instantly create an army of identical flugels made physically by magic power that can use any elemental spell she has including Divine Wrath.

[Spell] - Obsidian Vortex:

The most basic gravity magic, which creates a gravitational field around either the caster or a nearby target by touching it. It alters gravity's hold on the target to make them lighter or heavier.

[Spell] - Spatial Severance:

A defensive gravity magic spell that summons a black hole to absorb any incoming spells and attacks. It can be used to redirect any attacks it absorbs.

[Spell] - Asura:

Gravity magic that creates a black hole 500 meters in diameter, which can be smashed into the enemy.

[Spell] - Heavensfall:

A powerful gravity magic that unleashes a black sphere of destructive energy that increases its gravitational force in proportion to the amount of mana poured into it. It can also change the gravitational orientation of its target.

[Spell] - Nether Burst:

An extremely powerful form of gravity magic that releases a sphere of destructive energy.

[Spell] - Cosmic Rift:

Spatial magic that connects two separate points in space and forms a gate.

[Spell] - Celestial Mirror:

Spatial magic that displays images of a remote location.

[Spell] - Void Fissure:

Spatial magic that forcibly contracts, then rapidly expands space in a certain area. The resulting shockwaves cause explosions that can't be defended by regular means.

[Spell] - Void Fissure — Fourfold:

A spell that summons four "Void Fissures" to surround the target and rip it apart.

[Spell] - Void Shatter:

Spatial magic that splits space along the lines that the caster defines and cuts anything caught along them.

[Spell] - Illusion Cage:

Spatial magic that locks a section of space in place. It can be used as both a barrier, and as a means of capturing a target, but it requires a lot of mana to be used.

[Spell] - Omnibarrier:

It creates an invisible spatial magic barrier.

[Spell] - Tetragrammaton:

Restoration magic variant, a magic which restores everything regardless of whether it is organic or inorganic matter. It can even restore someone on the brink of death.

[Spell] - Revival Reversal:

Restoration magic that reproduces the wounds and destruction that an object once received in the past. Although not direct or indirect, if it's not touched within a radius of less than 3 meters it won't work. The wounds that can be reproduced are proportional to the amount of mana being used.

[Spell] - Past Vision:

Restoration magic that shows visions of past events at a specific location. The further back in time one views, the more mana it consumes.

[Spell] - Adhesion:

Spirit magic that can bond a soul to a vessel, whether it is organic or inorganic.

[Spell] - Binding:

Spirit magic that ties a soul to the physical realm and keeps it from deteriorating.

[Spell] - Cull:

Spirit magic that selectively targets an enemy's soul in order for the caster's magic to only affect them.

[Spell] - Soul Shock:

Spirit magic that bypasses all defense and strikes the soul directly.

[Spell] - Soul's Repose:

Spirit magic that soothes the spirits of those it touches, granting them relief.

[Spell] - Spirit Shroud:

Spirit magic that conceals the presence of one's soul. A skilled enough mage can maintain this spell for months even while asleep.

[Spell] - Soul Resonance:

Spirit magic to detect the presence of one's soul. It works similar to "Telepathy," but is much more difficult to be intercepted.

[Spell] - Perception Obstruction:

Spirit magic to conceal one's presence.

[Spell] - Limiter Removal:

Evolution magic that exponentially increases the user's strength, senses, and reflexes.

[Spell] - Supreme Ascendance:

The most powerful evolution magic. It enhances one's abilities even more than "Limiter Removal."

[Spell] - Divine Edict:

An extremely powerful form of spirit magic that allows the user to control anyone that hears their voice regardless of who they are or how powerful. Though it may not affect gods or similarly powered persons.

[Spell] - Manifestation of Perceived Nightmare:

Spirit magic that shows the target an illusion of their neck being cut off, limbs were plucked off, and their heart being pierced. The illusion is so real that if the victim isn't careful they might die for real just from experiencing it.

[Spell] - Stigmata of Twisted World:

Spatial magic that distorts space and takes the shape of a cross above such a target. The attack then falls on the target and pins them to the ground.

[Spell] - Heavenstep:

An extremely advanced spatial magic spell that allows the user to do instant teleportation without the need of a gate.

[Spell] - Godspeed:

A variation of restoration magic that interferes with time. The user is capable to move or unleash attacks at extremely high speed by shortening the time, affecting every single event, to reach the distance, making it closely resemble teleportation.

[Spell] - Beholder:

Evolution magic used to analyze a target to fully understand it.

[Spell] - Devastation:

Creation magic is used to destroy the matter that the caster desires.

[Spell] - Flurry Waltz:

Compound magic using the wind spell "Wind Blast" and gravity magic. It creates balls of wind to bombard the enemy while being freely manipulated due to gravity magic. Additionally, the gravitational field surrounding them meant anyone struck would be continually spun around the ball until the spell vanished. Then, once they were crucified in the air, the opponent would be vulnerable to other attacks.

Chant - "Petals of wind, dance and scatter, destroying all in your path— Flurry Waltz!"

[Spell] - Blizzard:

A composite spell of the intermediate-level wind spell "Tempest Flash" and the strongest ice spell "Frost Purgatory". It summons a tornado of snow and ice that lowers the temperature to near freezing.

[Spell] - Draconic Thunder:

Compound magic that combines the spell "Thunder Hammer" and gravity magic to summon a dragon made of lightning.

Chant - "Illuminate the darkness with blinding crimson. Shatter the fetters of my eternal prison and break through all in thine path. We who would be the strongest call upon this power, and together we rend the heavens— Draconic Thunder!"

[Spell] - Ultimate Draconic Thunder:

Compound magic that combines lightning magic with gravity magic, metamorphosis magic and evolution magic. It is a giant half-monster lightning dragon that is capable of autonomous action.

[Spell] - Sapphire Serpent:

Compound magic that combines the spell "Azure Blaze" and gravity magic to summon a 30 meter dragon made of blue fire that uses gravity to pull the targets into its mouth where they are turned to ash.

[Spell] - Storm Dragon:

A compound of wind magic and gravity magic to form a dragon made of thousands of small wind blades to tear apart its targets.

[Spell] - Frost Wyrm:

A compound of ice magic and gravity magic to form a wyrm made of ice.

[Spell] - Stone Wyvern:

A compound of earth magic and gravity magic to form a wyvern that breathes a petrifying breath.

[Spell] - Five Heavenly Dragons:

Magic that summons the extremely powerful five elemental dragons (Thunder, Azure/Flame, Storm, Ice, Earth) simultaneously. Each dragon has gravity magic to attract all their enemies and don't let them escape from their might. Furthermore, the caster can improve the dragons with spirit and metamorphosis magic to grant them pseudo-life, making them autonomous creatures able to hunt their prey with the best of their ability.

[Spell] - Seven Heavenly Demon Dragons:

An improved version of "Five Heavenly Dragons", which also includes a dragon made from the light magic spell "Divine Wrath" and one made from dark magic that unleashes all forms of debuffs.

[Spell] - Glaucia:

A spell requiring Alrescha to physically touch a target before activation. Once activated the target's temperature drops to absolute zero instantly.

[Spell] - Rejuvenate:

Heals all abnormalities, and injuries.

[Spell] - Crimson Coating:

Coats objects in a red aura. These objects can be thrown at high speeds. Must be held in Alrescha's hand.

[Spell] - Swords of Damocles:

Executioner swords made of golden light materialize, and lock on before being launched at light speed.

[Spell] - Banish Bloom:

A light construct of a massive glowing white rose blooms launching a devastating ray of light that disintegrates everything in its path.

[Spell] - Shadow Spike:

The target is stabbed through by a spikes protruding from their own shadow

[Spell] - Dark Passage:

Walk through shadows to get to anywhere another shadow is casted.

[Spell] - Nocturnal Lance:

A pitch black Lance made of solidified darkness

[Spell] - Umbral Bind:

The target's shadow has chains shoot forth binding them in place.

[Spell] - Lotus Maelstrom:

Creates a black hole then molds it into a protective barrier in the shape of a blooming Lotus.

[Spell] - Weight of the Skies:

Takes the weight of 900 earths and forces that much down in gravitational pressure to any enemies nearby.

[Spell] - Stars of Eden:

Creates multiple mini black holes

Atomic Crush:

Crushes the atoms of an object or person destroying it on the atomic level

[Spell] - Psychic Choke:

Chokes someone via a psychic force that slowly squeezes on the lungs, and neck of an enemy

[Spell] - Special Rend:

An invisible blade projectile made of folded dimensions.

[Spell] - Optical Gridlock:

Overloads the world with so much useless information it views Alrescha as non existent.

[Spell] - Astral Doorway:

Opens a tear in space leading to wherever Alrescha desires.

[Spell] - Dimensional Pocket:

A pocket dimension capable of storing infinite objects

[Spell] - Void Waltz:

Create small platforms of folded dimensions to walk in the air or over water

[Spell] - Touch of Decay:

A sinister dark blue flame like aura coats Alrescha's hands. Anything touched with this spell active will be swiftly rotted away

[Spell] - Famine Spawn:

Summons a murder of a gigantic man eating crows made of shadow. The crows are the size of a fully grown bald eagle and passively kill plants nearby.

[Spell] - Starvation:

A spell that induces a maddening hunger within a mile radius.

[Spell] - Grasp of the Starved:

Conjures spectral skeleton arms from the ground. These arms will rip the limbs off the spells intended target. The wounds inflicted by this spell begin to liquify the target.

[Spell] - Suffocation:

A spell that kills all oxygen in a 8 mile radius with the state of decay being increased in speed by 50% leaving a barren wasteland in its aftermath.

[Spell] - Rotting Blades:

Sends dark blue crescent shaped projectiles at a target or targets. These slashes will also rot away whatever they cut at an accelerated rate.

[Spell] - Organ Burst:

Explodes all of someone's internal organs.

[Spell] - Desolation:

Generates a massive Drought within a 10 mile radius of the initial casting spot as the sun gets hot enough to evaporate water, light plants on fire, and melt metal.

[Spell] - All consuming Locusts:

Summons a swarm of highly intelligent Locusts that devour everything they are told to.

[Spell] - Create Wendigo:

Turns a dead corpse into a Wendigo.

[Spell] - Summon Azaxal:

A purple vortex of death energy opens up letting out a sea serpent with scales as purple as amethyst then it has pure white ram horns adoring it's head. Finally are it's yellow glowing eyes. This serpent is the most intelligent of Alrescha's summons to the point it can speak with telepathy. It has the ability to increase Its own size though its normal size is that of a school bus, and an adaptive healing factor.

[Spell] - Summon Avion:

Another summon, this one is bound to Alrescha's soul and leaves through a tear in space, and time. It is a massive pure white wyvern with golden eyes that glow. This wyvern has a flame breath of purple, and black death energy flames. These flames burn the very soul. Avion is tied with Azaxal for most intelligent summon as Avion can also use telepathy but only with Alrescha via a soul link.

[Spell] - Summon Umbra:

A gate to the void is opened, and a pitch black horse will gallop through. The mane on this horse isn't a traditional flaming mane as it goes upwards similar to Arvak from Skyrim. The color of said fire is bright white while its eyes are a golden yellow. Its top speeds are on par with the Bugatti Baron.

[Spell] - Necro Slash:

Absorbs purple death energy before Alrescha makes a slashing motion with the hand covered in death energy. The following effect is a crescent blade projectile made of death energy that ignores time, space, and defenses.

[Spell] - Abyssal Gate:

A gate to the abyss opens up then the creatures of the abyss will grab anything living as payment until Alrescha shuts the gate.

[Spell] - Reaper's Gaze:

While active Alrescha's emerald eyes will turn amethyst purple. The effect is if you lie while gazing into them it will destroy the soul of the lying individual by overwhelming it with guilt.

[Spell] - Regenerator:

A constantly active passive spell that grants a healing factor capable of regenerating from atoms

[Spell] - Death's Embrace:

Rifts to the dimension of the dead open letting loose wraiths that will devour the soul of anyone nearby.

[Spell] - Grasping Hands of the Inevitable:

Four invisible skeletal arms sprout out of Alrescha's back. These arms can extend infinitely, and kill anything living touched instantly.

[Spell] - Phoenix:

A passive spell that will resurrect Alrescha should she die. Can also choose how much time is between resurrection.

[Spell] - Summon Crimson Army:

Summons a large army of possessed suits of adamantite armor. With 800 archers, 800 warriors, 800 mages, 800 rouges, and lastly 400 that can do everything the others can.

[Spell] - Warlord's blessing:

Grants unparalleled Mastery in unarmed combat.

[Spell] - Warlord's Intuition:

Grants thought acceleration, danger sense, finally enhanced senses.

[Spell] - Warlord's Intent:

A killing Intent so strong a red aura surrounds Alrescha. This intent can kill people with weak wills instantly.

[Spell] - Hanging Gardens of Babylon:

Summons the Hanging Gardens of Babylon as a base of operations.

[Spell] - Zeroth movement of the Cosmos:

Altar's ability to summon floating swords

[Spell] - Grit of the War God:

A passive spell that grants a strength boost

[Spell] - Sprint of the Martial God:

An ability akin to the spell Jilwer form Frieren with greater speed

[Spell] - Art of War:

Grants innate knowledge on all War strategies.

[Spell] - Beasts of Pestilence :

Summons 20 highly intelligent rats the size 2 fully grown grey wolves.

[Spell] - Smog:

Creates a dense poisonous fog.

[Spell] - Bile Bones:

Turns the bones of a target into an acidic black tar like substance.

[Spell] - Cosmic Bolt:

A sickly green bolt of lightning that gives the target every disease possible all at once.

[Spell] - Eldritch Flame:

A column of sickly green flames that burns everything in its path.

[Spell] - Vile Ichor:

Alrescha's blood is infused with every poison both natural, and supernatural making it able to kill gods with only a small droplet.

[Spell] - Insect Mantra:

A passive spell giving innate control over all insects or insectoid creatures.

[Spell] - Arachnid Mantra:

A second passive spell giving innate control over all Arachnids or Arachnoid creatures.

[Spell] - Ill Omens:

A passive spell that causes those who Alrescha senses hostile intent from will fall deathly ill.

[Spell] - Summon Arvos:

Summons a massive highly intelligent scorpion the size of Godzilla. It passively emits a mist carrying all diseases both natural, and supernatural minus undead raising ones.

[Spell] - Summon Frost:

Cold, and Ice manipulation

[Spell] - Summon Ophis:

[Spell] - Mental manipulation

[Spell] - Summon Ocula:

Dead manipulation/Necromancy

[Spell] - Summon Tide:

Space manipulation

[Spell] - Summon Helios + Sol:

White fire manipulation

[Spell] - Summon Unukalhai:

Weather manipulation

[Spell] - Summon Loch:

Liquid darkness manipulation

[Spell] - Summon Fenrir:

Fire manipulation

[Spell] - Summon Flux:

Time manipulation

[Spell] - Summon Aquill:

Water manipulation

[Spell] - Summon Aigakeros:

Wildlife/Plantlife manipulation

[Spell] - Summon Hydrax:

Soul manipulation

[Spell] - Summon Skyra:

Air manipulation

[Spell] - Summon Donner:

Purple lightning manipulation

[Spell] - Summon Terra:

Earth manipulation

[Spell] - Summon Rex:

Sound manipulation

[Spell] - Summon Sirius:

Lighting breath, and nemean hide

[Spell] - Summon Dorado:

Gold creation/manipulation

[Spell] - Summon Kagemori:

Illusion manipulation

[Spell] - Summon Surge:

Magnetokinesis

[Spell] - Summon Flare:

Heat/Fire manipulation

[Spell] - Summon Toxiel:

Poison/Disease manipulation

[Spell] - Summon Camazots:

Blood manipulation

[Spell] - Summon Akatsuki:

Gravity Manipulation

[Spell] - Summon Iris:

Shadow manipulation

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