To determine the amount of EXP you get from killing something, follow this process:
1. Add up the monster's stats—but only the following:
HP ??? ÷ 10
MP ?? ÷ 10
Stamina:??? ÷ 10
Strength ??
Dexterity ??
Vitality ??
Intelligence ??
Charisma ???
2. Add everything together and then divide the total by 3.
That's the EXP you get!
Why divide HP, MP, and Stamina by 10?
That's because those numbers are huge compared to the others. If we didn't, they'd make everything give too much EXP.
Easy Example (Tier 4 monster):
Let's say it has:
HP = 750 → 750 ÷ 10 = 75
MP = 75 → 75 ÷ 10 = 7.5
Stamina = 325 → 325 ÷ 10 = 32.5
STR = 45
DEX = 27
VIT = 33
INT = 18
CHA = 15
Add them all up:
75 + 7.5 + 32.5 + 45 + 27 + 33 + 18 + 15 = 253
Now divide by 3:
253 ÷ 3 = 84.3 → You get 84 EXP
Bonus EXP Ideas:
If it's a boss → +25%
If it's corrupted → +50%
If it's part of a higher-level → +15%
If it's a fake/summoned clone → cut in half (÷2)