The following morning, Sylas woke up bright and early. The thought of constructing his own candy shop consumed his mind. The mission was clear. He had to construct a building in which to prepare, store, and sell candy. An honest business.
He went outside, stretched, and gazed over the land to the side of his home. There was just enough space in which to construct something small.
Not a factory. Not quite yet.
But a "Sweet Shed?" That was possible.
[Quest: Construct the Sweet Shed]
Task: Collect 50 Wood, 10 Iron Nails, 1 Cooking Pot
Reward: +200 EXP, Blueprint Unlock: Candy Factory (Tier 1), Passive Skill: Sweetmaker
Sylas picked up his axe and headed into the woods. He worked fast, chopping small trees, peeling bark, and hauling logs back to the open area next to his hut.
[You collected: Wood x18]
It took him two full rounds to make it to 50.
[Quest Progress: Wood 50/50]
Then came nails and a pot. That involved speaking with Garen.
At the forge of the blacksmith, the big man nodded as he opened the door. "What do you require now?"
"I'm constructing a candy shed. I require nails. And a sturdy pot in which to cook."
Garen's eyebrow went up. "Candy, eh? Unusual. But I've seen worse. Do you have coin?"
Sylas nodded and produced the silver.
"For ten silver, I'll provide you with a set of nails and a thick pot. Won't rust."
"Deal."
[You spent: 10 Silver]
[You received: Iron Nails x10, Cooking Pot x1]
[Quest Progress: Iron Nails 10/10 | Cooking Pot 1/1]
At home, Sylas examined the stack of materials. Wood, nails, and the pot were prepared.
[Quest Complete: Build the Sweet Shed]
[+200 EXP]
[New Blueprint Unlocked: Candy Factory Tier 1]
[New Passive Skill: Sweetmaker – +15% to all candy production quality]
He grinned. "Let's build it."
With his creation skill, he started laying down the logs, creating the foundation. He created planks, erected walls, and nailed them tightly. The shed was tiny—one room—but it contained shelves, a counter, and cooking space.
It lasted a whole day, but by the time the sun set, it was finished.
[Shed Constructed: Sweet Shed – Production Ready]
He stepped inside. The smell of wood mixed with the faint scent of berries and honey. It felt real now. Not just an idea in his head.
That evening, Mira and Selene came by.
"You really built it," Mira said, surprised.
Selene walked around inside. "This is cute. You'll sell candy here?"
"Yeah. It's the start."
Selene picked up one of the berry candies on the counter and popped it into her mouth.
"This is good," she said, smiling. "You're going to be busy."
Sylas chuckled. "I hope so."
The next morning, he cooked again. Using wildberries and honey, he made three new batches.
[Crafting: Berry Honey Candy x36]
[Item Quality: Good]
[+3 Cooking EXP]
He set them neatly into small pouches and placed them on the shelf by the window.
As villagers passed, some stopped to look.
"How much?" one man asked.
"One silver for a pouch of twelve," Sylas told him.
"Done."
Three pouches sold before noon.
[You sold: Berry Honey Candy x36]
[+3 Silver]
[High Roller Activated – +3 Bonus Silver]
[Total Gained: 6 Silver]
His pouch was full again.
He went out and took a look around. The shed stood tidy and solid. Smoke drifted from the tiny chimney. Sunlight glowed in the windows.
He didn't require a great shop or magic signs.
He just had to make folks smile.
And the candy was doing that.
Later that day, a little girl brought her mother.
"She said this is the best candy ever," the mother said. "Is it true?"
Sylas handed her a free piece. She tasted it and nodded. "We'll take two pouches."
By evening, the shed was nearly empty.
Sylas sat at the counter, resting his legs. It had been a good day.
He opened his stats to check.
[Character Sheet: Sylas]
Class: Warden of the Hollow
Level: 12
EXP: 430 / 800
Gold: 0
Silver: 8
Copper: 24
Skills:
High Roller (Passive) – Doubles coin gained from selling.
Greenthumb (Passive) – +20% speed of growing crops.
Sweetmaker (Passive) – +15% to quality of candy.
Calm Presence (Passive) – Lowers aggression of wild animals.
Creation (Active) – Create or construct basic tools or structures.
Forage (Active) – Forage food or herbs in the wild.
Memory Link (Passive) – 10% increase in learning speed.
He shut the screen and grinned.
Tomorrow, he'd go out and pick some more berries. Perhaps experiment with different combinations—nits, dried fruits, or perhaps even milk candy. Endless possibilities.
This was only the start.