After the boss room there was a small break room, which existed so that people could log out safely or heal after the boss fight, both of which they did.
But once they had fixed their bodily cravings and dealt with any bio issues, they delved deeper into the pits.
The fourth floor was, unfortunately, not too different from the first two, such was the issue with many dungeons throughout gaming, and in real life too it seemed.
The main difference was the distribution of the demons in the roaming groups, with the addition of a few tougher units, as well as some of their behaviours.
At this point, the 'Eye-spies' had been relegated to scouts, which meant that you had to constantly keep an eye on the skies for those annoying winged eyeballs. If one spotted out, it would sound out an alarm and bring its group running towards you.
