Dungeon Core Attributes and System
Dungeon Points (DP): Represents the overall strength and magical capacity of the Dungeon. Higher DP indicates a more challenging and rewarding dungeon for adventurers.
Core Durability (CD): Indicates the health or integrity of the Dungeon Core, shown in a current/maximum format to display its state and total capacity.
Mana: The magical energy available to the Dungeon Core, displayed in a current/maximum format, used for casting spells, creating creatures, or altering the dungeon.
Mana Regeneration: The rate at which the Dungeon Core regains Mana, enhancing its ability to perform magical actions frequently.
Patrons: Lists external entities supporting the Dungeon Core, like gods or goddesses.
Titles: Honors or special designations the Dungeon Core has earned, which can confer specific abilities and benefits. 'None' means no titles have been granted.
Avatar: The physical manifestation of the Dungeon Core, representing its presence and influence within the dungeon.
Detailed Core Rank Cultivation System
1 Star Core
1.0 Initiate Core 1.1 Emerging Core 1.2 Established Core
2 Stars Core
2.0 Advanced Core 2.1 Growing Core 2.2 Skilled Core
3 Stars Core
3.0 Elite Core 3.1 Ascendant Core 3.2 Renowned Core
4 Stars Core
4.0 Master Core 4.1 Arch Core 4.2 Supreme Core
5 Stars Core
5.0 Legendary Core 5.1 Mythic Core 5.2 Divine Core
Pathfinders: Warriors and Mages
Pathfinders are adventurers with mana cores, seeking to challenge the dungeons governed by sentient Dungeon Cores. They look for treasure, knowledge, and test their abilities against the dungeon's defenses.
Pathfinder Ranks
1. Initiate Pathfinder
2. Apprentice Pathfinder
3. Journeyman Pathfinder
4. Master Pathfinder
5. Grandmaster Pathfinder
Monster Ranks:
F Rank: The weakest of monsters, posing little threat. Typically, these are minor creatures used for basic training or as low-level challenges in safe zones.
D Rank: Slightly stronger than F rank, these monsters are a step up, providing a fair challenge for beginners and can occasionally surprise the unprepared with basic tactics or abilities.
C Rank: Middle-tier monsters that offer a moderate challenge. They are capable of coordinated attacks and may require some strategy to defeat. They are common adversaries for intermediate adventurers.
B Rank: These monsters are formidable, requiring experienced adventurers to handle them. They often have enhanced abilities or strengths that can challenge even well-prepared parties.
A Rank: Highly dangerous monsters with significant combat capabilities. They are rare and usually found guarding important locations or treasures, requiring advanced tactics and strong teamwork to overcome.
S Rank: Elite monsters with exceptional strength and abilities, often integral to major plot points or high-stakes battles. Defeating them typically requires expert-level skills and powerful equipment.
SS Rank: Superior to S Rank, these monsters are near-legendary in power and often act as bosses or major antagonists in their own right. They are a severe threat, requiring meticulous planning and exceptional bravery to confront.
SSS Rank: The epitome of power, these monsters are akin to mythical beings, offering almost insurmountable challenges. They are rarely defeated, often tied deeply to the world's lore or end-game content.