Cherreads

Chapter 1 - Glossary... Power System...

Universal Energy Types

Across the vast multiverse, most humans are born with the ability to control two latent energies:

Ki – Life Force.

Mana – World Force.

These energies define two conventional classes:

1. Awakeners(Ki Users)

Ranks:

Ki Beginner

Ki User

Ki Adept

Ki Expert

Ki Master

Ki Grandmaster

Sovereign

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.

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2. Mages(Mana Users)

Ranks:

Mana Pupil / Trickster

Mana User / Magic Beginner

Mana Adept / Trick Expert

Mana Expert / Trick Lord

Mage / Mana Lord / Magician

Grand Mage / Magus / Expert Magician

Mana Sovereignor / Grand Magus / Grand Magician

However…

One world stands out.

A world that defies this system entirely.

The Gifted World(Our Setting)

In this world, humans are born with Gifts—supernatural abilities that ignore traditional Ki or Mana training.

The Gifted

- Gifted are born at random.

- There are no set rules for who gets a Gift—unless you're part of a bloodline.

- All Gifted are spirit-based superhumans from birth.

Gifts:

Gifts are themed bundles of supernatural abilities—centered around a specific concept or trait. The user's powers evolves around that theme.

Note: You must develop your Gift.

Each Gift grants you a foundation—its core trait—and from that, you derive:

Active Abilities: Powers you can activate (e.g., transformations, attacks, summons)

Passive Abilities: Enhancements that are always active (e.g., high durability, sensory boosts).

Example: 

BurningWolf

Core: You inherit the bloodline of a mythical beast—half-wolf, half-human.

Active Abilities: Transformation, Bloodline Suppression

Passive Abilities: Enhanced physique, flame resistance, spiritual flame control

Ability-Duplication

Core: Copy powers from other Gifted

Passive: Sense the power level of other gifted

Note: Highly dependent on the user's intelligence and tactics. Not the same as Gift-Copy.

Shadow-Dweller

Core: A connection to the Shadow Realm

Active: Shadow movement, manipulation, exchange, summoning armies

Passive: Silent movement, shadow sense, shadow-type resistance

Of course, just like everything in the world, there are exceptions. 

Exceptions: High-Tier Gifts.

Some rare and immensely powerful Gifts do unlock multiple abilities—active and passive—from the start. These set of gifted are called the Truly Gifted. 

Things To Note About Gifts:

- All gifts provide substantial boosts to the Gifted physique. In other words, every Gifted is born a superhuman.

- Gifts are naturally stronger than each other, but there is no confirmed power system to tabulate their hierarchy as a Gifted strength is, most times, dependent on them.

- No Gifts are the same. Multiple gifts may posses similar effects and abilities, but they are all unique. Even abilities like Ability-Duplication are all unique. Example, Ability-Duplication can copy abilities but not the whole Gift like Gift-Copy, they also both have different restrictions. 

- Each Gifts have their own names. They can sometimes be misleading though, for example, Ability-Duplication is stronger than Gift-Copy.

- Gifted can not access other power systems. 

- Gifts are Spirit-based. They can be used unlimitedly as long as one spirit still lives. There is no such thing as physically getting tired(except in the case of backlash.)

- Powerful Gifts can trigger backlash—damaging:

The mind

The spirit

The body

Or in rare cases (like The Dominator), all three.

Fun fact: Holding back causes backlash. Gifts must be used freely. Suppressing them is dangerous.

In this world, if you hold back your power?Your Gift punishes you.

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