Cherreads

Chapter 5 - current status

Name: Shirou Emiya

Class: Magus

LVL 1 exp:1/10

Status: HP: 100/100

Stamina: 600/600 1.5% per minute(scales with end)

prana: 400/400 1% per minute(scales with wis)

Circuits: Unlocked (27/27)

Attributes:

Strength: 10

Agility: 10

Endurance: 15

Dexterity: 10

Intelligence: 20

Wisdom: 10

Charisma: 15

Luck: -10

Perks:

The Gamer: This perk grants the skills Gamer Mind and Gamer Body, enhancing Shirou's mental acuity and physical resilience.

Joestar Bloodline (Gift from R.O.B.): This perk bestows the Joestar bloodline and star-shaped birthmark, granting Shirou a +5 increase to his Endurance attribute with each level gained. Additionally, it significantly reduces the stamina and mana consumption required to activate stand skills by 90%.

Six Eyes User: This perk is tied to the Six Eyes ability, providing Shirou with the extraordinary mental and visual capabilities associated with this skill. Each level increases Intelligence and Charisma by 5. This perk will unlock once Shirou gains access to the Six Eyes.

Survivor of All Worlds' Evil: This perk embodies Shirou's resilience in the face of adversity. It comes with a 50% reduction in wisdom gains and a perpetually locked Luck stat set at -10. However, it amplifies Shirou's resolve each time he finds himself in a seemingly hopeless situation, empowering him to overcome extraordinary challenges.

Magus: This perk allows for a +5 increase in int each level and a 10% increase rates of unlocking and leveling magecraft-related skills and gives the class Magus

Skills:

Gamer Mind (Max Level) - Passive: This skill grants the user the ability to calmly and logically think through situations, maintaining a peaceful state of mind. It provides resistance against mind reading and mind control, allowing the user to retain their mental autonomy.

Gamer Body (Max Level) - Passive: With this skill, the user's body is transformed, allowing them to live in the real world as if it were a game. Any damage sustained will heal once their health points (HP) reach 100%, including the regeneration of severed limbs. Sleeping in a bed restores HP, prana, and cures all status effects.

King Crimson (2/20) - Active: This skill utilizes both prana (mana and od) and stamina at a rate of 120 per second (250 if only one attribute is used). It grants the user two distinct abilities:

Epitaph: the user can see into the true path of the future.

Time Erase: This ability allows the user to remove the cause of events while leaving the effects intact. It also enables the user to alter their own and whoever they touch fate during the time erasure. The effects of this ability are only perceived by the user or by whoever they touch and not by anyone else.

when active the user is enveloped in a crimson aura increasing physical stat by 3x(was 2x at level 1) their base value

The Six Eyes (1/20) - Passive/Active(aka if blindfolded it won't work): This skill optimizes the user's prana (mana and od) usage, ensuring minimal loss infinitesimally close to zero when activating skills. A proper Six Eyes user will never run out of prana. Additionally, the user's mental prowess can stretch a single moment in reality, to encompass over a minute within their own mind. This heightened perception allows for instantaneous analysis and calculation of the positions of everything within their field of view.

The user will experience massive brain damage when the ability is active for more than a minute or when viewing complex objects such as divine constructs.

note the higher the level the less pain the user would experience.

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